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Found 12 results

  1. Alex.loo

    Problem with 2D Object in 3D

    Hi there, usually you can create a 2D object and change the Plane in the "Object Info" window to layer so it appears in 3D views. Usually you can also change the z axis and move the object in 3D space. Now i have the problem that i can do all that except setting the z Axis. As soon I enter a digit into the z coord. and hit enter, the plane changes to screen and resets the z coord.. This only happens in the current document I am working in. Also when I open the document stay in Top/Plan view, I can change the plane to layer and set the z coord without resetting. After i change into 3D view I no longer can do this. Does any one know a solution to this? -Alex working with VW2019 SP3 on a Mac Mojave 10.14
  2. Here is a plan view of a window at the top right (elevation 2' and a sliding glass door at the bottom left (elevation 0). I've set the parameters to be identical as far as jamb, sash etc.... Is there a way to have the door show up like the window? I can't seem to find the right parameter.
  3. Brittany

    Hatch disappears in 2D symbol

    Hello, When I make an object a 2D symbol, the hatch I have it filled with is not visible unless I am editing the symbol. When I click out of the edit mode, the hatch reads as a white fill. What is happening here? It just started doing it. I have VW 2018. Thanks, Brittany
  4. Asemblance

    Creating 2D Plans from 3D Model

    Hi All, I've reached the point where I'm trying to extract some 2D images from our first full 3D modelled project. I've done a bit of googling around but can't find any clear definitive advice about how to create 2D plans. Also it would be good to know any potential pitfalls or things to watch out for when modelling to achieve good 2D plan results.. As far as I can tell there are two options: 1- Make a viewport in the Traditional 2D way, as previously done when drawing in 2D. i.e. when creating a second floor plan, only the '2nd floor plan' layer would be turned on in the viewport. Any info from layers below (i.e. a ground floor roof, a Staircase drawn on the 1st Floor layer but which arrives at the 2nd floor plan) would have to be drawn on separately. Not ideal or very 'Smart' really, could end up with some inconsistencies. 2- Make a Section Cut viewport using either a) the section cut viewport tool, or b) using the clipping cube tool. The whole model would be turned on, so elements from below will appear. Care would have to be taken to get a good 'clipping' distance. Advantage is that it could show information from below, such as lower level roof structures or double height spacers. But this can include information you don't want to see sometimes. For instance, in a second floor plan I may see some outwards opening door swings from the ground floor plan below protruding out. Any advice from some of you seasoned 3D pros would be great! Thanks, A
  5. It would be great if there were a way to quickly align hatches to objects. As landscape architects, we are constantly using hatches to represent paving patterns where directionality is key. It is very cumbersome to manually control the alignment of hatches using the Attribute Mapping Tool. Instead, it would be amazing if there were a way to align hatches to the longest edge or some other auto-align feature, similar to the auto-align features present with mapping rendering textures. Often they are one and the same, so it would be even better if aligning one (either texture or hatch) would align the other.
  6. Take a look on the corner details of the attached polyline. It is not represented accurately. Some vertices are skipped and some roundings are not shown. This did not occur until VW 2018 – now I get it all of the time on all polylines, that are slightly complex. Is it a known issue? Is there a setting, that I can change to fix it? Exported DWG's are OK – apparently it is only a redraw issue
  7. Hi all, Recently observing some weird occurrences on my resource browser - if you look at the attachment, the 3D objects in my hybrid symbol are appearing on my 2D thumbnails. Any idea if there are some settings that I might have accidentally tweaked that causes such a display? As you can see, I have already "Set Thumbnail View" to "Top/Plan" I am currently on VWX2017 Spotlight SP3 as I have a few ongoing projects and would prefer not to risk upgrading to SP4 midway, but this thumbnail is beginning to irritate - enough for me to post this here. Happy weekend, Gabriel
  8. joey altalef

    distance measurement

    hello I've been dealing with this issue for a long time ...I thought it was not of a big deal until now that I have to repeat this process everytime I need to quantify the length of floor panels. The plans were made in an old Vectorworks version and in the most primitive way, so the easiest way I found was to draw polygons arround the walls and then select all of them and see in the OIP the total sum of the polygons lengths. The problem comes when the length is of a straight line (meaning I couldnt form a polygon) then it will not be added to the perimeter sum. So ok, lets select all the polygons and find the total sum of their lengths, do the same with the lines and then just add both values... Now I see that the OIP will not give you the sum of all the lines lengths while selected ....thats a must.. no?
  9. Hello everyone I´m starting to work with vectorworks, and I also have the handicap that I have the programme in German because I´m currently working at an architectural office in Berlin. I need to make a 3d model of the terrain of a big area for a masterplan. I have the contour lines in 2D, indicating a difference in height of 1 meter each one. What´s the best method I can use? Do I need to put different stacks in each line to indicate the level it has, or there is a way to convert them to 3d? Sorry if it´s a very basic question, but I´m having a very difficult time trying to understand everything
  10. Hello, I've accidentally deleted a class related to the door tool, specifically the Ceiling-Main class. It appears that this class is automatically generated after the first use of the door tool to control the visibility of overhead lines for RCP creation. It seems that deleting this class messes up the whole door tool since I can no longer toggle the overhead lines off. I expected the door tool to automatically generate the class once again, but it doesn't do that. I've already tried creating a new file and importing the exact class back into my file, but that doesn't do anything either. I want to know If I can somehow recreate this Ceiling-Main class to avoid starting over with a fresh file. Thanks, Raymond
  11. tringas1

    floor tileing

    I'm looking to create a terra cotta tile look, with grass in between the tile. 12x12 tile with 3inch spacing for grass to grow between. Does anyone have any suggestions on how to create this look in 2D?
  12. zoomer

    Poll : 2D, 3D and BIM usage

    How work VW Architectural users ?

 

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