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Hello, I'm having trouble with a few display issues in my hidden line elevations. These seem to only show up in hidden line render mode, not in OpenGL (I've attached a PDF of both to illustrate the issues). Issue #1 : The surface hatch of the siding is missing on part of the elevation (PDF attached). The wall itself is continuous, but the texture is getting interrupted for some reason (shown in pink in attached PDF) Issue #2: window IDs - the window ID text is missing from the East and some South windows. The ID hexagon is there, but the text is missing (shown in green in attached PDF). I checked and the ID text class is turned on. The second window ID issue is that some window IDs from the opposite side of the building "ghosts" through the building (shown in cyan in attached PDF). Any idea what might be causing these issues in hidden line render mode? Thanks! Elevation window ID issue_OpenGL.pdf Elevation window ID issue.pdf
I think this is a question to Jim W/VW staff. There has been treads regarding the door and window tags not being able to resize in viewports. I was wondering why not to have the tag as another item in viewport advanced properties? It would solve so many problems.