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Found 22 results

  1. We have a number of Getting Started Guides for some of the major industries we cater to. To increase their visibility, I will pin each current one to its own subforum and keep the links updated yearly. These guides are designed to provide you with a strong base as you learn to use Vectorworks to design, communicate, and document the ideas that you are passionate about. In this guide, we will walk you through the creation of a planting plan, from the initial document set up and placing plants, to creating reports and presenting the finalized plan. You will be introduced to many of the Landmark design tools, by creating existing buildings, hardscapes, and planting beds. http://www.vectorworks.net/training/2018/getting-started-guides/site-design
  2. Setting up and Understanding Project Sharing - Docker What is Docker? When it comes to understanding docker, think of a shipping container, and it's cargo. The shipping container represents your main operating system (The host), and the cargo are containers (operating systems within the host) This means you can have a number of different operating systems running within another operating system, and the two can communicate using specified means set by docker but are otherwise oblivious to one another. An example of this is you can have Windows 10 running as a Docker Host and have an Ubuntu Linux system running as a container. However will not need to worry to much about the inner workings of what docker is and how it works. So let's jump into setting up Project Sharing With your installer media you will have a zip file for the project sharing server. Within that zip you will find installation instructions. The point of this post is to expand on those instructions. In order to follow these instructions you will: Have access to the host you plan on deploying this software to (should be an always on machine) Have Docker installed and running Have some working knowledge of a command line, however nothing in here should be difficult to grasp The Project Sharing Server Setup Make sure you are connected to the host and have the project-sharing-server.tar copied to your host Loading our Docker Image: docker load -i ./project-sharing-server.tar Breaking this down we are telling `docker` to `load` the `-i` input of `./project-sharing-server.tar` file Confirm load is successful: docker image ls -a You should now se something like: REPOSITORY TAG IMAGE ID CREATED SIZE project-sharing-server latest 657e01b1dc11 2 months ago 85.2MB Running our container: I will be running you through two variants of this command, one will be the command line and the other will be using a helpful tool called docker compose. However in order to get up and running, only one method is required. Via Command Line: docker run -d --env L=1 --name ps-server -v /your/local/storage/location:/usr/psserverd/Projects -v /you/local/storage/for/logs:/usr/psserverd/log -p 22001:22001 project-sharing-server:latest Let's reformat this into something easier to understand docker run -d --env L=1 --name ps-server -v /your/local/storage/location:/usr/psserverd/Projects -v /you/local/storage/for/logs:/usr/psserverd/log -p 22001:22001 project-sharing-server:latest From the top down here is what we are doing: We are telling `docker` to `run` a new container that is `-d` detached from our command window with the `env l=1` environment variable L equaling 1 for dockers logging of the container Then we tell our container that we are attaching two volumes to our host noted by the `-v` followed by the location of the folder on the host FS then a colon to tell docker everything after that is the file system within our container an example of this could be -v C:\Storage\Projects:/usr/psserverd/Projects So here we are storing all the files and folder that get created in /usr/psserverd/Projects on our C drive in Storage\Projects The /usr/psserverd/Projects directory is the directory that usually contains your existing PFs, VWX, PDFs, PNGs, etc. Next in order to connect to our new server we need to expose it to the outside world using the ports signified by the -p. Now when we want to use this we connect to our host on port 22001 and it will pass the traffic to our container Like our volumes, we have two parts, our host port and our container port. Where the container port cannot change, we can change the host port. so wee could say if we want to connect to our server on port 21035 we would type -p 21035:22001 then any time you want to connect to the project sharing server you would use your host IP with the port 21035 Last up in the image we are using, this is the image we loaded previously and all we do here is call it to be loaded Via Docker Compose: This is the method I personally prefer as it will mean that all your settings are saved to a file so you don't have to remember everything This method uses a file called docker-compose.yaml, this will be a new blank file in your host that you will fill out with all the right information A special note, the use of the YAML format means that spacing has meaning, so be sure to use the same spacing everywhere, I personally just press tab as you will see. #docker-compose.yaml version: "3.9" services: ps-server: image: project-sharing-server:latest container_name: ps-server ports: - 22001:22001 environment: l: 1 volumes: - /path/to/host/project/storage:/usr/psserverd/Projects - /path/to/host/log/storage:/usr/psserverd/log Now all we need to do is in the same directory as this new docker-compose.yaml file we type in docker-compose up After you have your container up and running you can check the status of it by running docker container ls -a Please note that these are not official instructions and is intended as a jumping off point with the most basic setup. There's a vast amount of tutorials and documentation surrounding docker and how it operates.
  3. Hi community, I thought that the VW University Sample Projects had some video tutorial lessons, but apparently they don't. They're uploaded elsewhere or simply do not exist? Regards.
  4. We have a number of Getting Started Guides for some of the major industries we cater to. To increase their visibility, I will pin each current one to its own subforum and keep the links updated yearly. These guides are designed to provide you with a strong base as you learn to use Vectorworks to design, communicate, and document the ideas that you are passionate about. This guide will take you through the use of the core architectural tools. As well as, introduce you to key concepts ranging from the uses for classes and layers, to symbol types and publishing you projects. http://www.vectorworks.net/training/2017/getting-started-guides/bim-architectural
  5. We have a number of Getting Started Guides for some of the major industries we cater to. To increase their visibility, I will pin each current one to its own subforum and keep the links updated yearly. These guides are designed to provide you with a strong base as you learn to use Vectorworks to design, communicate, and document the ideas that you are passionate about. This guide will introduce you to the key techniques needed for successful rendering. From configuring Renderworks Cameras and applying basic render modes to lighting and texturing, this guide will give a good base for exploring the power and capabilities of Renderworks. http://www.vectorworks.net/training/2017/getting-started-guides/rendering-in-vectorworks There are also other supplemental training series for Rendering and related tools: Remarkable Renderworks (Daniel Jansenson): http://planet.vectorworks.net/2016/10/remarkable-renderworks-witness-power-rendering-features/ Rendering for Success (Jim Wilson): http://planet.vectorworks.net/2016/07/render-success-new-tutorial-series/
  6. Version 1.0.0

    182 downloads

    This is a simple exercise for beginners. It was created with the pre-installed nodes only without the need for additional scripting. Created in VW2020 Marionette Table.pdf
  7. I am experienced in VW2008 in 2D. I now have VW2016 Designer, and would like a one-to-one tutorial on creating 3d model from a survey of an old building. North London off Holloway Road. Happy to pay reasonable tuition fee. thank you
  8. Reading through the Vw2020 Help File about New Features, I came across the following description under the section about ‘Architectural template and styles updates as a result of improved workflows’: http://app-help.vectorworks.net/2020/eng/VW2020_Guide/Structure/Workflow_Model_setup_with_stories.htm#XREF_78064_Model_setup_with Since this is a departure from the recommended workflow in previous Vw versions, I think a video tutorial explaining the changes to the recommended workflow is warranted. Thanks. [EDIT: As a side note- the hand-drawn sketch of the Levels / Stories diagram on that Help page is pretty low-resolution quality and looks like it was taken by a hand-held camera. As an architectural floor construction sketch, it doesn’t make any sense: What is the part at the lower left? Where are the foundations for the part on the right? Why are the two parts offset and separated? This sketch is more confusing than helpful. A better quality, more legible sketch would be welcome. In addition to a video tutorial. Thanks.]
  9. We have a number of Getting Started Guides for some of the major industries we cater to. To increase their visibility, I will pin each current one to its own subforum and keep the links updated yearly. These guides are designed to provide you with a strong base as you learn to use Vectorworks to design, communicate, and document the ideas that you are passionate about. This guide will walk you through the overall user interface, to mouse interaction and document organization. In addition, we will introduce you to the basic use of tools and commands in the software. You will become familiar with many of basic conventions used in all Vectorworks software products. https://www.vectorworks.net/training/2019/getting-started-guides/the-basics
  10. Hi, I recently did a few classes on working with 3D in Vectorworks for Film and TV. I recorded a follow up tutorial on elevations and sections as a reference for the participants and I thought maybe others could benefit from this. It's recorded in VW 2018, but I think if you have 2015 or higher, the techniques should all be the same. Probably even earlier versions too. This workflow came out of a lot of discussion and trial & error at NYU when I taught there. We were finding that having viewports for all our views and sections was too much of a strain on the processors (even with saved cache) and on a big show made the files hard to use - especially on smaller computers and laptops. It makes for some more work, especially with revisions, but once you get the workflow down - it is very fast. I've been working this way for years on shows like the Super Bowl Half Time show and the 2016 Democratic National Convention. Feel free to ask questions, and of course, comments and critique are always welcome. I've taught a lot of Vectorworks classes, but this is my first tutorial, so take it easy -evan
  11. Version 1.0.0

    111 downloads

    Attached is a simple house showing how to use a few marionette objects that have sped up my workflow, Work in progress so hope to create more things to help me. With baseboards etc you don't have to worry about the end cap so much so it can stay as anything. Just remember if the object disappears its probably that you just spelt the symbol name wrong so just retype the name in the OIP and it should appear. Hope it helps you.
  12. Version 1.0.0

    214 downloads

    In the attached file there is a network that creates a domestic house with the roofs, walls, slab and gutters all from one polygon. Could be good for roughing up concept models for a village. Play with the polygons and make your own shapes. You can alter the roof pitch, overhangs and wall and slab styles. Import a wall or slab style into your resource browser and copy to the appropriate name node. Enjoy.
  13. Version 1.0.0

    29 downloads

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process. This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics.
  14. Version 1.0.0

    25 downloads

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process. This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics.
  15. Version 1.0.0

    24 downloads

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics.
  16. Version 1.0.0

    21 downloads

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process. This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics.
  17. Version 1.0.0

    29 downloads

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process.This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics.
  18. Version 1.0.0

    40 downloads

    Marionette is a brand new design workflow tool for Vectorworks. It is the first and only cross-platform graphical scripting (or “visual programming”) environment available in a BIM authoring software for the AEC, Entertainment and Landscape industries. It enables a user with few or no programming knowledge and skills to create custom application algorithms to explore designs, build interactive objects and streamline complex workflows that may also include functions of the operating system and internet. Graphical scripting will play a significant role in the workflows of the future. These tools, when built into an intelligent information modeling application such as Vectorworks software, present designers with unlimited opportunities to generate, define, build, and explore form and function throughout the design process. This series of video tutorials will introduce you to the basics of working with Marionette and walk you through the basics.
  19. Version 1.0.0

    36 downloads

    Thought is was time to start a few videos for those starting out. The first one hopefully helps you understand vertex's and manipulating then and finally creating an adjustable handrail. Apologies for the unprofessional dialogue but hopefully will get better.
  20. Version 1.0.0

    41 downloads

    Attached is a file which shows you how simply you can create a Spindle:
  21. Version 1.0.0

    51 downloads

    Attached is a file showing how to use the sweep node. The second file shows how to push the node to create a spring.
  22. Hi everyone. Since Vectorworks 2017 comes with Renderworks, I would like to start using it. However, I haven't been able to find any good tutorials on it. Does anyone here have any? Thanks in advance!
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