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Showing results for tags 'slab'.
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I see that my former 2016 Multi Component Slabs do change after 2017 conversion. Mainly the "Outer Face of Core" Setting was lost and gets ignored, no matter what I set there. Now I have holes in Sections or Clip Cubes. Can't repair that. I recently realized that I can not only bound Walls to outer Slab Boundary but also additional to closed Interior Wall Areas. That Worked Well in 2016. (For Example I have my square Roof Slab + bound all Walls around Roof Openings) So my Question is, was that Multiple Boundary by Walls, including interior Walls, that worked for me ever intended to be used that way ? Or did I exceed that Tool and caused potential problems anyway ? Is this just a Bug but and beside a recommended Workflow with the new Tool ?
Hello, I am trying to create a 3D parking lot site in Vectorworks Spotlight. All four corners of this parking lot are at different heights. I have tried extruding a rectangle and reshaping, but I can only reshape 2 of the four corners. I have also tried using the slab and grade tool, but I am unable to create what I am wanting. I need to create a parking lot that is exact to the image attached. Any suggestions/something I am not doing correctly? Thank you!
Is this meant to also work with multiple component slabs ? Like my lowered seating. Currently I use 2 Slabs with 2 components (Concrete + Insulation) plus a (strange height levels) Wall to fill the missing upstand and vertical part of the Insulation. (Pity I can't see the Slabs's Cut Faces in Clip Cube OpenGL)