Jump to content

Search the Community

Showing results for tags 'sidestacks'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements
    • Announcements
    • News You Need
    • Job Board
  • Feedback
    • Roadmap
    • Wishlist - Feature and Content Requests
    • Known Issues
    • Wishes Granted / Issues Resolved
    • Forum Feedback
  • General
    • Troubleshooting
    • General Discussion
    • Architecture
    • Site Design
    • Entertainment
    • Previsualization
    • Braceworks
    • ConnectCAD
    • Energos
    • Rendering
    • Workflows
    • Buying and Selling Vectorworks Licenses
    • Hardware
  • Customization
    • AI Visualizer
    • Marionette
    • Vectorscript
    • Python Scripting
    • SDK
    • 3rd Party Services, Products and Events
    • Data Tags
  • Solids Modeling and 3D Printing
    • Subdivision
    • Solids Modeling
    • 3D Printing
  • Vectorworks in Action
  • Archive
    • Resource Sharing
    • Machine Design

Calendars

  • In-Person Training - US
  • In-Person Training - UK
  • Coffee Breaks
  • Essentials Seminars
  • Webinars
  • Community Groups

Categories

  • Knowledgebase
    • Tech Bulletins
    • Troubleshooting
    • Workflows
    • How To
    • FAQs

Categories

  • Marionette - Objects
  • Marionette - Networks
  • Marionette - Nodes
  • Marionette - Menu Commands

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Occupation


Homepage


Hobbies


Location


Skype

Found 1 result

  1. I’ve wanted to figure out how to model this for years and couldn't find a solution till now. Window surrounds that included brick stacks (the bricks that run along side the windows), the brick sills (sometimes called rowlocks), the brick soldiers (the taller bricks that run along the top of the windows) and the keystones (the sandstone shape in the middle of the soldiers). This is how I did it: - Window symbol was put (in the window class) and gave it my desired width/height specs. - I gave it a exterior trim roughly the width of a brick (3.67”); made it very thin (1/16”); and turned off trim under the window. - I assigned a brick bond texture (with a brick bond hatch) to the exterior window trim class. So far this gives you a window with brick side stacks and trim above the window that will soon be covered up by another piece. - Then I duplicated the window in place; turned it into a cased opening; made the jambs, trims and sashes all 0”; - I turned on the “lintel” and gave it an 8” ht. ( the ht. of a soldier); and an 1/8” ext. protrusion (so it sticks out proud of the top window trim). - I assigned a brick bond texture (with hatch) that runs vertically... to the "lintel" class. - I turned on the “sill” and fooled with the specs till I had it where I wanted it. - I assigned a brick bond texture (with hatch) that runs vertically (it might be the horizontal brick bond that works) to the "sill" class. - I also increased the width of this duplicate window symbol (wide enough for the lintel above and sill below to line up with the edge of the window trim on the main window symbol). - I may have fooled with the ht. slightly so that lintels and sills all aligned properly with the ht. of the main window symbol. - I changed the class on this duplicated window symbol to “non-plot” so that it would not show up on the window schedule - Lastly, I extruded a keystone shape (these vary in size)…I made mine a little taller than the soldiers…and slid it into place.
×
×
  • Create New...