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Found 2 results

  1. Hi, I am working on exporting a shadow drawing with Shadow Catcher Texture, and VW generates a strange shadow display glitch and I can't figure it out. The viewport will correctly render shadow in a perspective viewing angle, but when I switch to plan view it will go off - buildings on plan bottom will be covered by glitching shadows. Please see attached images. The working file is also attached, I am using Landmark 2023, please let me know if you have comments. Thank you. 1118363379_testfile.vwx
  2. I have used the shadow catcher texture for a few projects. It only catches the shadows of regular lights and not HDRI which is flaw. But a more serious issue is that the texture is black – and is reflected as such in the surrounding objects. Can you make it invisible?
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