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Showing results for tags 'roadway'.
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Hi - after drawing a roadway kerb the 3D view shows it projecting upwards. This feature was covered in a recent webinar but no solution to the problem was given in the video. I can't find a way to bring the high end down to site levels - see screen shot Anne
Roadway objects should be cataloged as structural groups in a Section Viewport (or at least have the ability to do so). It is annoying when one has a section that contains a roadway and a slab or wall that are being sectioned. All objects appear properly sectioned (they obey the section style class) but the roadway object doesn't. The issue relates to the advanced section properties.
Does any have advice for producing an all singing dancing DTM for the attached site plan? It's slopes about 9 m in elevation across the site. I've used DTMs on occasion but nothing substantial. This is the first DTM that I've done which is reasonably large and complex and which we will rely on heavily for documentation. 1. I started by laying out roads using the Roadway tool but I soon ran into the limitations of this tool. Unless roads intersect nicely at rights angles etc it seems pretty useless. Is there a more flexible way? Model my own modifiers and roads? 2. I've also found in the past that it's easier to use the 3D Polygon tool to form site modifiers—placing them on the modifier Class—than it is to use the Site Modifiers tool. I find it easier to create the shapes I need. However there doesn't seem to be any way to use 3D Polygons and also produce a retaining edge. Am I missing something? 3. How best to group modifiers? Should I create large pads forming the mains steps in the site (which will include building sites, gardens, roads, etc.) or should I start off straight away modelling the roads and separate pads for gardens, building sites etc.?