Hello,
I thought I'd share this Renderworks tip but have a bit of nerdy fun first and present the answer after a quick challenge. It's not as easy as it seems and someone showed me this.
Can you make a transparent and reflective coloured texture that is also 'shiny'? Like looking through a coloured acrylic window? The shininess is the challenge.
I have enclosed a file (although purged is quite large) and all you have to do is to make a texture and render in the default custom Renderworks in the file. The window is an extrude and the texture can be applied by the class 'Acrylic poly window'.
There are two saved views both the same; one is in OpenGL the other the Custom Renderworks. Maybe just post snapshots?
Cheers,
Peter
Acrylic Poly Texture Challenge.vwx.zip