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Showing results for tags 'plugin objects'.
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I modify revision clouds with add and subtract surface commands. For some reason, Vectorworks 2019 remembers the previous configuration and will erase the previous modifications made to the revision cloud. This worked in previous versions of Vectorworks. The lastest service pack vectorworks SP4 does not fix the issue. This does not only effect adding and clipping surfaces.... it effects moves. If you move the revision cloud and then add a surface, the resultant revision cloud will reflect the cloud BEFORE you moved it. I had a similar issue before with a 2D Path Plugin Object that I created, but there was no response. I am having the same exact issue with the cloud revision tool. Adding a surface to the original revision cloud: Then i revise the cloud again by adding another surface: The final shape does not reflect the 1st add surface command.
The problem with 3rd party plugins is not the money, it's the process. It's the inconvenience of having to install and maintain them. It's the perceived risk involved. You have to buy them through random websites and companies that you have little or no relationship with. What's quality control and security like? Is their plugin popular enough that it will make enough money for them and still be around next year? What do we do if we centre our workflow on a plugin and then it stops being developed? Money is a factor but I would suggest it's the least of people's concerns. What Vectorworks needs, preferably within the application itself, is a marketplace for third party plugins that let's you browse and search for plugins, rate them, review them and download them. It would manage installation and updates automatically and would offer some sort of quality control and security.
Why can't you have a fill opacity set to 50% and it's line set to 100% for plugin objects? Please make this so..