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Found 3 results

  1. The Top/Plan keyboard shortcut (CMD-5 on macOS) should take us first to Rotated Top/Plan view (if Plan Rotation is currently active), with a second tap required to go to Top/Plan view. This would match the behaviour of the zero key on the numeric keyboard, providing the same behaviour on the lefthand side of the keyboard. Reason: My favourite way to set up projects is to orient everything to real-world coordinates so that you never have to rotate anything when referencing files or copying and pasting across files. It saves time for those working on the project and avoids placement errors. But there have been a few sources of friction that make this way of working a bit tedious. Some of those things are bugs, some of which have gone away (e.g. editing a Space used to unrotate the plan), some which haven't gone away (e.g. Interior Elevations get distributed very badly on Sheet Layers) but the biggest source of friction is that Top/Plan command unrotates the view. This is an alternative solution to the same problem identified here: https://forum.vectorworks.net/index.php?/topic/112034-ability-to-lock-plan-rotation/ VE-105235
  2. Edit: I've posted a different solution to this problem here (suggested by somebody on the VW team), which I think is an eloquent solution, more likely to be implemented and more easily implemented: https://forum.vectorworks.net/index.php?/topic/112096-topplan-shortcut-should-take-us-to-rotated-topplan-before-topplan/ --- I want to be able to lock Plan Rotation. Crucially, when locked, Top/Plan View would obey the rotation and not unrotate the plan. This could be done by providing a checkbox next to the Plan Rotation field in the Viewbar, providing a quick and visible way to toggle it on and off. Or it could simply take over from the current behaviour, which is when you click on the Plan Rotation icon in the Viewbar it deactivates the field, a soft lock. Nothing would unrotate the plan, unless you toggle off the lock. Reason: My favourite way to set up projects is to orient everything to real-world coordinates so that you never have to rotate anything when referencing or copying and pasting across files. It saves time for those working on the project and avoids placement errors. But there have been a few sources of friction that make this way of working a bit tedious. Some of those things are bugs, some of which have gone away (e.g. editing a Space used to unrotate the plan), some which haven't gone away (e.g. Interior Elevations get distributed very badly on Sheet Layers) but the biggest source of friction is that Top/Plan View unrotates the view. A rotation lock toggle would make working in rotated plan view seamless.
  3. Hi All Simple Question: Why does the plan turn to 0 ° when running a Marionette? When executing a vector script or Python script this does not happen... We work a lot with rotated Plan's, and this effect isn't so cool. Greetings KroVex
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