The curtain wall doesn´t render as expected in Open GL. Glazing panels and Caps do not use the Class Textures that I assign to them.
Hidden line rendering and "Polygon-Final Shaded" also fail. The curtain wall renders correctly in all other modes.
Am I missing some settings or is this something that nees to be fixed in the next update?
Exporting to Lumion also fails to include the glass texture.
I run VW 2019 SP 3 for Windows.
test curtainwall.vwx