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Found 1 result

  1. Hi, Some years ago I wrote a few tools in Vectorscript based on a number stamp. The idea is simple enough: enter a starting number in a dialog, start clicking, the number increments and is "printed" in the drawing on each mouse click. In the actual implementation there is other stuff going on too, but it's just this part I need help with at the moment. The Vectorscript tools work fine, but now I would like to re-write them in Python, but I can't get it working at all! This is because I am probably too stupid to understand what I need to do, but also it is because of the way GetPt() seems to works in Python. Also I don't get how to use KeyDown() in Python. I am open to any suggestion on how to do this in python in any way it works: Enter a starting number in a dialog Start clicking to add numbers (as text) that increment with each mouse click. It seems like this should be simple enough, but I have been trying to get it to work for a while and i can't! Any help would be much appreciated. Here, below, is a simplified version of my Vectorscript that works fine, and below that one example of how I have tried (and failed miserably) to translate it to Python: { V4 Simple Number Stamp Tool By: Benedick Miller Date: 2014-10-06 } Procedure SimpleNumberStamp; VAR n,i,keyhit:INTEGER; pt:POINT; t:STRING; BEGIN n:=IntDialog('Enter the starting number','1'); IF NOT DidCancel THEN keyhit:=27; i:=1; DSelectAll; while not keydown(keyhit) do begin t:=num2Str(0,n); getpt(pt.x,pt.y); TextOrigin(pt.x,pt.y); CreateText(t); n:=n+i; redrawall; end; END; Run(SimpleNumberStamp); And the Python translation: # Print Incremental Numbers on each mouse click until [Esc] # NOT WORKING!!! import vs def label(pt): vs.TextOrigin(pt[0],pt[1]) vs.CreateText(str(n)) vs.ReDraw() def kdwn(): k=vs.KeyDown() return k[1] keyhit = 27 i = 1 n = 1 vs.DSelectAll() n = vs.IntDialog('Enter the starting number', n ) if not vs.DidCancel(): while not kdwn() == keyhit: vs.GetPt(label) n = n + i
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