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Found 1 result

  1. This happens with both Doors & Windows & I find this odd & perhaps a Bug: - Create any number of random Windows with different attributes - Choose one at random - Pick up this Window's attributes with the Eye dropper - Select with the Magic Wand & select all the windows - Apply the Eye dropper's attributes to the selected windows & they change Follow the same as above, but with the windows inserted into a wall, or series of walls - Only the one window that has been touched by the Eye dropper's bucket changes its attributes
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