Jump to content

Search the Community

Showing results for tags 'leves'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Announcements
    • Announcements
    • News You Need
    • Job Board
  • Feedback
    • Roadmap
    • Wishlist - Feature and Content Requests
    • Known Issues
    • Wishes Granted / Issues Resolved
  • General
    • Troubleshooting
    • General Discussion
    • Architecture
    • Site Design
    • Entertainment
    • Vision and Previsualization
    • Braceworks
    • ConnectCAD
    • Rendering
    • Workflows
    • Buying and Selling Vectorworks Licenses
    • Hardware
  • Customization
    • Marionette
    • Vectorscript
    • Python Scripting
    • SDK
    • 3rd Party Services, Products and Events
  • Solids Modeling and 3D Printing
    • Subdivision
    • Solids Modeling
    • 3D Printing
  • Vectorworks in Action
  • Archive
    • Resource Sharing
    • Machine Design


  • Knowledgebase
    • Tech Bulletins
    • Troubleshooting
    • Workflows
    • How To
    • FAQs


  • Marionette - Objects
  • Marionette - Networks
  • Marionette - Nodes
  • Marionette - Menu Commands

Product Groups

There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



About Me






Found 1 result

  1. I would like to suggest some improvements to levels. The first and most important thing would be a simple list of levels, displayed in the navigation palette. This list should contain all the information belonging to levels. In this list you should be able to create, edit, copy, paste, duplicate, delete and replace all levels. All operations regarding levels should be possible from this list view. Especially copy and paste from one story to another. There should also be a mechanism to export levels to another file. In this case you would simply go to the level list, copy any desired levels and paste them into the other files level list. In order to move a level from one story to another you would simply drag it in the list, if desired also duplicating it by option-drag. If you want to get rid of a level you should be able to delete it from the list. In that case, there would be a dialog similar to the one, when deleting classes. This dialog should allow you to define a replacement level for the one you are about to delete. Default Levels are nice to have, but not mandatory, because it would be really easy to create a new level. Step 1: From the popup menu select "Create New Level" Step 2: Enter Name and Height (relative to story, layer or absolute height) Step 3: Drag it to the desired layer or story in the list. Finished. There is no step 4. There is a mock-up of the level list to illustrate the concept. (Bear with me there are some typing errors.) When connecting objects to levels pretty much the same list would be displayed in the form of an pop-up menu.
  • Create New...