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Found 1 result

  1. I am trying to place an outdoor panoramic background image around a model I am trying to render from 8 different camera angles. For the background I have made an image prop using an extruded arc that has been converted into a nurbs. On this I have placed a texture of the panoramic image, the sky has a transparency mask so I can use the HDRI sky in renderworks. The problem I am having is trying to get the image to scale and map to where I want it on the nurbs. for some reason the image crops out and repeats in random vertical sections and does not wrap continuously around the surface, I have tried using a decal but this has proved too difficult. I have tried turning off horizontal and vertical tiling and this doesn't work either. I'm sure there has to be a way to get this to work, any ideas much appreciated.

 

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