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Found 1 result

  1. I’m curious about representing historic stone construction, esp UK & Europe. Not the palaces & churches with fully dressed and sculpted stone, but rather the older, less formally designed and constructed homes and compounds. Many renovation projects start with a ruin or a building exhibiting wall/roof/opening deflections (maybe built that way, or deteriorated), additions and repairs over several centuries with different materials and techniques. Site may contain doorways, arches, quoins, etc with fully dressed, but severely dislocated stones, while other areas have stones with little or no dressing arranged with lots of mortar of varying condition. Walls may taper as they rise, wooden timbers may be twisted and bowed (original condition? deflection?), etc. Most of these old structures have uneven stone stairs, giant rustic chunks of carved stone for basins, mixed roof tile styles, “modern” utility systems inserted/removed/updated - and now someone bought it and wants documentation for preservation, renovation, or addition for modern life and new uses. How are designers, contractors, preservationists working with such structures in Vectorworks? Wall and slab tools seem pretty useless. Is 3d modeling even considered? A laser survey can generate a stone by stone point cloud, but is that often used? Or required only in special situations or for certain elements? Is a 2d schematic approach more common - plans referencing lots of sections and elevations. Is extent of deflections, corrections, material changes, etc handled in notes on the drawings? Or, modeled with NURBS surfaces & SubD? For instance, I found this UK source: https://content.historicengland.org.uk/images-books/publications/understanding-historic-buildings/heag099-understanding-historic-buildings.pdf/ which has chapters with drawing standards and examples, but much of that emphasizes schematic 2d plans and elevations with photo/text documentation, rather than 3d modeling. As I said, just curious about current jurisdictional requirements and drawing practice. Pointing to any sources or examples would be appreciated. -B
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