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Found 2 results

  1. As a test I rendered a SLVP of a Renderworks Camera in both Redshift Exterior Fast and Renderworks, not changing any materials, only changing the Background Render style, and the windows in the Redshift version show much more refraction than in the Renderworks version. The roof beams are shown accurately in the Renderworks version, but in the Redshift version they have an unrealistic amount of refraction. The windows are standard Window PIOs. (Note: to make sure it wasn't due to some low quality setting on the Redshift Exterior Fast, I also ran a Redshift Exterior Final version and got the same inaccurate results, just muuch more slooowly).
  2. Hello everyone, I need to create a curved curtain wall with curved elements. At first I tried with the surface array tool, but it generate some non-curved elements. Same way with curtain wall tool. I know that theoretically I can manage it with a simple 3D model, but I need to know if it is really the only way. Specifically I need to create a portion of curved wall with few duplication Muratura_vetro_curva.vwx
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