To allow complex C4D Material Compatibility, without bringing that Complexity into Vectorworks
and keeping VW Materials reduced, simple and easy was brilliant.
I see a ton of Bug Solving in FBX and C4D export also.
(Camera Triplicates, Material Duplication and Naming, ...)
The new Export Controls are brilliant.
Thanks for not forgetting FBX. With these I get a beautiful Vectorworks -> Modo workflow !
This will save an endless amount of time.
Same for VW -> C4D Exchange.
It saves so many of the tedious workarounds that were needed until now.