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Found 2 results

  1. Recently ran into a problem in graphic legend referencing. In abstract, I believe the graphic legend tool has the ability to potentially eliminate drawing wall type details by about 50% if not more! Currently I am trying to use the Graphic legend tool to essentially do just that - create details for all the wall types, floor types, symbol types etc...to be used for current and future project in our office. I have succeeded in the most import aspects - extracting component and material information from these elements. There are just a few things missing - a scaling reference (one shown in GRAPHICLEGEND scale) and a number sequence for image cell numbers. It seems they already autopopulate the numbers given that each image can be previewed seperately as image cells (see below). These number can then be used as detail callout numbers from the plan (not necessarily referenced, but indicated / recorded). I think this would be a huge timesaver for many people here. DATATAG COMPONENT CALLOUTS.vwx My wish is to be able to extract this information into the dynamic text properties (i.e. #WS_Objectdata(GraphicLegend#, scale) or something similar, and #WS_Objectdata(Graphiclegend,cell number) or something similar. But here is the prefinal result! I'm attaching my reference file to show the remaining information that can be extracted from PIO's.
  2. Hello, I don't know if this topic interests a lot of users, but for me it's a black spot in the use of dynamic attributes. So here is my problem: I am using more and more the dynamic attributes function which is excellent for visually highlighting elements or symbols according to their specific characteristics. In particular according to database fields. Since the last versions of VectorWorks a lot of limitations have been lifted, but one important point for me where dynamic attributes don't work is bitmaps. Indeed, I use the latter in symbols (plants in particular) and the images are not impacted by the dynamic attributes when they are applied. If bitmap images are used in 2D textures or geometric patterns, no problem, dynamic attributes apply for fill, line or other ... But on a simple bitmap image, that doesn't work? If you have a solution for me, I am interested. Thank you in advance. Cordially. Edgar
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