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Found 2 results

  1. Hello all, I have been working on creating some Heat Recovery Ventilation (HRV) 2d/3d symbols for projects, and I think I have generally got the workflow down well enough but there is one aspect that is a bit annoying in terms of time/steps it takes. To make these HRV symbols, I model the whole thing - ducts included - in 3d, and then use the "Generate 2d from 3d Components" command to create the 2d views of the HRV symbol for plans/sections. My issue is that as far as I can tell, I have to individually switch to each different 2d view and then "Generate" the 2d symbol for each separate view. This is a bit frustrating when I have 5 different views (top, left, right, front, and back) that I want to update anytime after I make alterations to the 3d symbol. Maybe this is a minor complaint, but it would be really nice if there was a way to generate all 2d views from the 3d model with one command/click instead of having to do each one individually. I'm sure this is something Vectorworks could easily handle as it shouldn't be much/any extra work for the program, and it would save the user time and effort. Is there any way to do something like this already that I am missing or haven't discovered yet? And if not, it would be really nice to have that functionality added. Again, maybe this is something of a niche issue, but I'm sure there are others out there who would benefit from something like this. I suppose there might be a way to do this via scripts? It might be relatively straightforward but I don't have any experience creating or even using scripts, so I have no idea how that would be done. Any thoughts? Thank you very much.
  2. I'm just converting an 'old' vectorworks drawing (probably from VW 10/11?) to use as 3d At the time I drew it on layer plane (when I was a VW learner and didn't know better). I've moved objects to working plane, but I can't seem to get doors to work as expected, ie. to show textures, unless I 'ungroup' them, which isn't really a solution. I've assigned the textures to their own classes, which usually works (as per the screen shot below). Seems like there's something I 've missed but I can't think what. I've also tried importing new texture from a VW2017 3d drawing and deleting and re-assigning the old one. In image below, door to right shows timber texture on 'ungrouped' door, others have texture applied which I can't get to display in opel gl for some reason... Any ideas?
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