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dovermyer

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Everything posted by dovermyer

  1. After installing SP3, I tried to do a hidden line rendering of just 1 viewport. It shows (2) pieces of extruded aluminum tube with a custom cross-section & a solid end-cap. Fairly basic geometry. After 20 minutes of being pegged at 1,675MB RAM usage, it threw up the error "One or more operations were aborted due to lack of memory." So, any other ideas are greatly welcomed. I can't believe that this system isn't good enough. Perhaps there's a geometry feature (fillet?) which is causing the problem? I'm fairly new to VectorWorks, so I'm not sure what pitfalls might be common-knowledge. Thanks!
  2. I'm downloading it now. Thanks for the suggestion. I'll post the results once it's installed...a few hours from now.
  3. I'm trying to render 8 viewports on a sheet layer. I'd love to use hidden line rendering, but I can't get any type to work at all. The method I've tried is: -Highlight a viewport -Choose a background render option in "object info" -Click update in "object info" Each time I've done this, with a vast array of settings/tweaks, I get one of 3 errors: -"Out of Memory" -"One or more operations were aborted due to lack of memory." -"One or more viewports could not be rendered. Try reducing the sheet layer dpi or the size of the viewport with respect to the page." I'm attempting the rendering on the following rig: -Intel Core2Duo E8400 3.0Ghz -NVIDIA Quadro NVS 290 (256MB) -4GB DDR800 RAM -Windows XP Pro (yeah, I know 2GB process limit) -VectorWorks 2008 Fundamentals + Rendorworks I've tried Final Quality, Hidden Line, OpenGL, Unshaded Poly, etc. I've tried turning off Ambient Info & Environment Lighting in "Viewport Lighting Options". The viewports have been set to 72dpi for most of the attempts, though I did reduce them to 10dpi once. If any of you have ideas or suggestions, they would be most welcomed. Thank you all!
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