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Christian Fekete

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Everything posted by Christian Fekete

  1. Would you pleas share in vw 13? Thank you
  2. new file it works but my existing file seems to have it stuck somehow. is there some key that does that?
  3. I am having a lot of troubles moving things in 3D: I was trying to move a 1 1/2" plate down to the same plate under it. I selected the first plate at the corner, in isometric view, and move the plate to what I thought was the top right corner of the plate below but it ended way of on what seems to be a place that looked like the top right corner but way out in space. What am I doing wrong, in 2d it works but not in 3D!
  4. I will try both the trace and the image prop. Thank you for your help Have a great w.e.
  5. I would like to import a toilet front view to insert into interior elevation. I created a mask in photoshop to not see the background from Kohler image and saved a jpeg of the image. At that point it looks like PS recreates a white background but I really just need the inside of the toilet silhouette, not the outside. How can I import the toilet picture only?
  6. There are two many options to render a wall properly and I can't find my way around to the correct one. By Class vs. Objet Info/Render options for left and right and center ? I would prefer by class as I set these up already but I can't seem to be able to get that properly. I prepared a file with a single wall 9MB to share if that helps(please indicate how to do that) Any advice greatly appreciated Thank you very much CF
  7. My iMac has retina and this does not happen though.
  8. Just reinstalled VW13 on a new Macbook Pro and the tool menus fonts look weird. Any suggestions on how to fix this? Thank you CF
  9. Thank you, I could not figure it out for the life of me
  10. Hello, hope everyone is doing good today, beautiful weather in NY, not too hot, not too humid. I had a question regarding the export image file process. It does not save the file but rather comes back to the export image file window so that it never end up saving the image. Kind of annoying and useless... Any idea? Thank you all
  11. Is there one or a switch to turn a layer off by cliking on an item on that class?
  12. Thank you everyone for answering, I should know that by now...I guess I can blame with my working on too many design platforms but my memory is also to blame.. Anyway, thanks again
  13. Is there a way to keep track of whether my question was answered? does one need to keep the topic in the watched topics?
  14. How do you draw a curve that is tangent to two concentric circles?
  15. Is there a macro that allows to switch the option on or off in the Preference Menu? It would be so much easier than to have to go in the menu.... Thanks in advance
  16. I was not able to do that so I changed my modeling to just regular extrudes. My question is how do you modify a push/pull volume? Example: A cube with a 45d cut corner. Is is possible to just trace a line on top of the cube and to pull down the triangle to remove? A bit like sketchup if you will.
  17. I do not want to use parametrics but would rather design with extrudes. I cannot subtract from a volume another volume. One is an extrude along path and the other is a cube. Am I doing something wrong, which command should I use?
  18. I have an extrude along path for walls and I would like to open windows in this solid. I CANNOT subtract from the walls with the extrude command and the solib subtract refuses to work with a extrude along path volume Any help would be greatly appreciated Thanks
  19. I would also create a design layer for the detail drawing. Then create a viewport of that drawing that would be place on the sheetlayer with your plan at the scale that you need and in which I would add all relevant notes. Materials could be separated by classes or all on the same class with different fill, textures etc... There is option there, I like to separate the materials in a master class with different classes for each. That allows me to have consistency throughout the drawing in how things are shown. Hope that helps
  20. Thank you, this makes a lot of sense. I understand that i cannot use a hatch on a 3d model unless i make it a texture and render it with a fill. In other words, if i want to add let's say 6" tiles to a wall (i.e. bathroom) then I need to create a 2D poly oriented as needed. Thanks
  21. Got it, I just needed to create a Detail Viewport not a section viewport.
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