Is there a reason why my rendering in OpenGL suddenly show up as transparent. It looks like it is only in this file. If I copy just the rafters in another file it is solid with textures but if I copy and paste the whole drawings it shows as transparent.
240819 HELMREICH WD.vwx
I have again issues with hatch alignment. These are applied to wall components (sheathing). My setup is with the world origin but it does not line up on different layers. Arrrgh
This is the only file (not new files) where this happens. I reduced the file to this one line and saved it with the name below to keep the file setup of the original file for troubleshooting and the issue continues here.
New files do not seem to show this problem.
Note: this is a 2021 VW file
END OF LINE NOT SHOWING.vwx
I have used walls and doors/windows for years and I am still baffled by how to control the classes inside these. I put my walls on walls-main and the components on their own classes. Doors have their own classes like windows but I seem unable to control what I actually can hide/show out of these.
Am I the only one still struggling with these?
I changed the working location for the user data and preference folder to a new location. Can I relocate it to the previous one, I lost all the resources and favorites that I had setup before in the standard vectorworks location. Where should I look for the previous one?
Please advise how to do that. Thank you
Hello,
I cannot figure out why some joints are capped and not others. They are all defined with uncapped components, all on the same class and all uncapped walls on the drawings.
Thanks for your help
CF
Wall join.vwx