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Luis M Ruiz

Vectorworks, Inc Employee
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Everything posted by Luis M Ruiz

  1. I am sure Jim will appreciate a bit more information: vwx version # Platform Type of computer Operating system Graphics card information an include a copy of the file if possible Providing these variables always helps to get to the bottom of the mystery.
  2. I learned that water, glass and any reflecting material can only sing when they have something to reflect. having an HDRI backgrounds helps but you can also control the environmental reflection in render styles. For example, you can have a blue sky in the back and your glass reflect a forest in fire.
  3. Got it saved on my favorites. thank you Mike.
  4. Here is a couple of samples for clinic floor plan. One one the perspective is set to normal but the rendering technique is a combination of white model style (background) and hidden line (front). Second sample, I personally like it more for presentation purposes a bit more contrast, no lines.
  5. A few days ago I wanted to create a project including water. I was happy with the way the water turned out, took me several tests. Here you have a couple of renders. I am also including the v2017 with that texture for your use. water texture.vwx
  6. Unfortunately you wont be able to close the gap. The background is a panoramic image and that one has the cloud lines above ground.
  7. Version 1.0.0

    63 downloads

    Now that graphical scripting is a reality in Vectorworks software, my designing spirit has been fantasizing about many forms and shapes. I’ve been clicking the mouse for over 20 years and feel like our software is like an extension of my drafting board, but I recently learned that Marionette requires a different but exciting approach. Graphical scripting to me is a form of exploration in a foreign language, it satisfies my curiosity and offers instantaneous alternatives. I’d like to share my experience and discoveries with Marionette and I continue to explore, and hopefully inspire you to give it a try and ultimately share the knowledge with our community. Part 3: MT-21-How to create a grid of objects.vwx MT-22-How to duplicate array tiles.vwx MT-23-How to create a grid and intersect fixed[1].vwx MT-24-How to use get list length.vwx WT-25-How to create spiral with arcs and clipping mask.vwx WT-26-How to make an object and a copy.vwx WT-27-How to duplicate proportionaly.vwx WT-28-How to create a cube.vwx WT-29-How to grow volumes by remap domain.vwx WT-30-How to clip two squares.vwx
  8. Version 1.0.0

    39 downloads

    Now that graphical scripting is a reality in Vectorworks software, my designing spirit has been fantasizing about many forms and shapes. I’ve been clicking the mouse for over 20 years and feel like our software is like an extension of my drafting board, but I recently learned that Marionette requires a different but exciting approach. Graphical scripting to me is a form of exploration in a foreign language, it satisfies my curiosity and offers instantaneous alternatives. I’d like to share my experience and discoveries with Marionette and I continue to explore, and hopefully inspire you to give it a try and ultimately share the knowledge with our community. Part 2: MT-11-How to rotate multiple rectangles.vwx MT-12-Kaleidoscope.vwx MT-13-How to create a 2D paraboloid.vwx MT-14-How to create a double 2D paraboloid.vwx MT-15-How to sequence locus points.vwx MT-16-Multiple Radial_Array.vwx MT-17-How to sequence two circles.vwx MT-18-How to sequence two circles and linestyle.vwx MT-19-How to sequence regular polygon.vwx MT-20-How to create spiral with arcs.vwx
  9. Version 1.0.0

    45 downloads

    Now that graphical scripting is a reality in Vectorworks software, my designing spirit has been fantasizing about many forms and shapes. I’ve been clicking the mouse for over 20 years and feel like our software is like an extension of my drafting board, but I recently learned that Marionette requires a different but exciting approach. Graphical scripting to me is a form of exploration in a foreign language, it satisfies my curiosity and offers instantaneous alternatives. I’d like to share my experience and discoveries with Marionette and I continue to explore, and hopefully inspire you to give it a try and ultimately share the knowledge with our community. My first attempts were all 2d based, nothing great, just crawling before walking. Here is a list of files. MT-01-How to make a line.vwx MT-02-How to make a circle.vwx MT-03-How to rotate a rectangle.vwx MT-04-How to duplicate a line.vwx MT-05-How to duplicate a rectangle.vwx MT-06-How to duplicate and rotate a rectangle.vwx MT-07-How to create four rectangles.vwx MT-08-How to class objects.vwx MT-09-How to create spiral with lines.vwx MT-10-How to duplicate and scale a circle.vwx
  10. Since I read this post I decided to give it a try and test Renderworks and its ability to handle materials and lights. Here is what I did, basically is a matter of creating a extrude along path, then add little spheres inside and a point light source. The trick is on the materials and the light control. I created a render style that will allow me to create a bloom effect and wait for it to cook. Here is a before and after photo editing. What you think?
  11. Sharing a light version of the file. vwx 2017 Jubilee_Church-public.vwx.zip
  12. Keep in mind that if you are doing final renders then make use of sheets and viewports and do not rely on just screenshots from layers.
  13. During the making of several rendering I wanted to test several Rendering Styles of my own and kept refining them as needed. Since I wanted to keep the model plain white I added only a few visible textures, the floor is a bit reflective with blur, one single light source, heliodon warm light 125 brightness and the glass needed some turbulence noise, about 500% size and very reflective. I did use a camera effect with 8% bloom. Here are a few screenshots of one of my rendering setting for a white model with a black background and a fine simple artistic edge
  14. Hello again. That was a fun project to make and yes it took me some time to figure out all the project dimensions. Many of them I acquired from a dwg I found on the web along with a few jpg images but later I realized nothing in this project is random, every line and edge makes sense, related or projected from another shape. From the beginning my intention was to document the modeling process and when I was sure about the steps I’d get on to the recordings. For the west volume I did save myself a sequence and only after practicing several times the video was made. There are also a few other parts that did not make the director’s cut, time constraints, but the east side, the main gate took some time to figure out. Basically while I was modeling I had on screen, all matching, images, photos, dwg lines and the main model broken in different parts. Again, I so wish we all had these tool back in the 90's when I was in architecture school.
  15. How about posting a sample pict of what you'd like to achieve and I may be able to tailor a file that will include custom materials and a rendering style?
  16. Not here and use it everyday. What type of file are you rendering? large file? too many triangles? what operating system and computer do you have?
  17. Tom. That is a nice file. care to share? (for demo purposes only of course)
  18. I'd switch to a rendering style background and hidden line for the front. be sure your sheet is set to 300 dpi min.
  19. Interesting. originally I created the vwx file for that firm. Nice project I remember.
  20. Since over here is exactly the process we go thru every year when creating tons of renderings for brochures I have to say the best process is: Set your view > create viewport > set layer to 300 dpi (final target) > size your page to B size > set your rendering style > update viewport at low res if need a quikc review (50dpi) > create final render > don't forget to save viewport cache just in case you close the file > export to PDF, that is if your graphic designer needs to tailor some of those vector lines.
  21. Fix is coming. Meanwhile here is the conf I use. Same works for 2017. This is the bad boy I use daily. Now, here is my tip, in order to make all the buttons work I assign special shortcuts to my favorite functions in vwx and match via macro to my the 3dnavigator. Yes, I created a my own custom workspace.
  22. I took some time to better illustrate the process of creating a scene by layers of vegetation. vbvisuals at front with all those 3d leaves, right behind them a series of props, these are lighter and render faster. The background is a HDRI panorama just a bit blur and out of focus. I also added some grass, that took some time to render (use a render style) and a small pond just for reflection.

 

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