-
Posts
442 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Articles
Marionette
Store
Posts posted by Luis M Ruiz
-
-
-
Texturing mapping is solved in v2022. Plus the mapping now is applied differently so it helps for better translation between Enscape, Lumion and Twinmotion.
- 1
-
Negative. Plug in objects offer a certain degree of texture control. But if what I look for is not available, that does not stop me from finding alternative solutions.
Most of the times, comissions can’t wait. -
Correct. For higher quality renderings, we had to create multiple rotated textures or explode the plug in objects into individual faces and then apply only one texture and control the rotation from the info palette.
That’s why latest versions are so welcome by people who create presentations.
3d > texturing > lights > rendering styles > processing > presenting.
good times are here.- 1
-
v2022 allows per-face texturing control. Please check it out.
-
Here is my personal suggestion. Go ahead and create multiple Heliodon objects, each with different times. Put them in a class for better organization.
Create multiple viewports of your scene. While selecting a viewport, check out your visualization palette. You'll find multiple heliodon objects and from there, just turn off the ones you don't need. I am attaching an image for clarification. Let us know if this works for you.- 2
-
This is an interesting topic and what better way than testing it. There is something to learn from this.
Image props, great for a quick presentation but not reliable for an astonishing rendering.Suggestion? replace human prop for a 3d symbol or, how about editing that reflective material so is more blurred? plus add a bit of turbulence noise at 800%. That'll make the rendering reflection more suggestive than perfect.
I am attaching a couple of samples. Yes, 3d human choice is ugly but you get the idea.- 2
-
-
From the look of this you are trying to export the contour lines? I'd say switch your site model style to triangulated solid, something with volume behind it. Once in TM you'll have fun applying solid texture and painting those trees, grass and bushes.
-
And better to use custom Renderworks, that way you'll have way more control over your settings. High Quality everything is set to High
- 1
-
I wonder if turning down ambient occlusion may help?
-
In order to see what is changing your panorama, I'd have to see your custom style or rendering style. These may have ambient light on or off and that'll produce obvious changes.
-
Take a look at the one for Onshape. That'll get you the feel you are looking for. These devices are mainly for 3d work as we all know, but not all 3d jobs are the same. Laying walls in a project are not the same as removing a pipe from under a car chassis. Sometimes you want the object be the things that rotates and others be the active observer who can walk thru a project
- 1
-
All 3d space mose settings can be configure to your liking.
- 1
-
Try STL format
- 2
-
-
Hi. Sorry for the delay.
Here is a link to the original VWX file:
https://www.dropbox.com/s/hcyovqlre52ccmt/Stained Window.vwx?dl=0 -
@markdd Congratulations on this webinar. I am always mesmerized by how projects in Spotlight are put together. I am sure many of our users will find your video informative and inspiring.
- 1
-
-
-
Keep in mind, with renderings, we are dealing with digital reality. The idea is to get those images out so we can keep the ball rolling with our projects. If it means to deviate from real light values, I'd say that is valid. I imagine our clients would not ask if renderings were or not created using specific lumen. I learned my lesson the hard way.
Post one of your test renderings here, or if you want, contact me directly and I could take a look at your file.
-
@RishieCan you post a rendering of your interior lights ON and the exterior heliodon object Off, and environment light OFF?
-
- Popular Post
- Popular Post
-
Good questions. Here are my quick answers:
1 - Morpholio trace can take these 3d formats coming from Vectorworks: OBJ , STL, DAE, 3DS. and of course flat images like pdf or jpgs2- For placing the exported pdf or image on nomad, you have to set your ipad to see the nomad integration. Check out min 2:00 of this video https://university.vectorworks.net/mod/overview/view.php?id=3056
3-I'd start saving the sketch in pdf in nomad > then import into vwx as a reference
Post some of your project here using morpholio and vwx
- 1
arredi in 3d
in Rendering
Posted
I'd recommend to check out our Service Select Portal.
Tons of new content for interiors.