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CraigCTC

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Everything posted by CraigCTC

  1. I am working with a designer who has a copy of 2008 and 12.5. He can install either one on his computer, but cannot OPEN either one. When he tries to run either one it says that the program unexpectedly quit. Any thoughts? He has a HP Windows Vista, 64 bit, 3GB of RAM Thanks.
  2. Michael, Viewports would be great to use, of course. However, because truss layout can be so close, and the way we lay out the breakout symbols for our electricians does not work well with viewports - everything is smashed together and not easily legible. I think it might be a corruption in the file as we've done this class isolation in the past.
  3. I'm working on a file using truss and lights. I have created classes for each set of box truss so that I can easily create cardboards for the crew to work off of. However, with this particular file sent from the designer, when I put a set of box truss and lights into a class and then view only that active class, nothing is on the screen. All the truss disappears. Any ideas?
  4. Could you post the example in this thread - I would like to see what you are talking about as well. Also is this for VW 2008 or earlier versions? Having info about your version and computer in your signature line would be greatly helpful.
  5. I am working with someone who has a laser cutter that uses vector points to cut from one point to the next. I've scanned in some pictures and "Trace Bitmap" those images to get lines and vector points. As a courtesy it would be much better for me to get these vector points to show up and send that off than to have this other person take the time to do it. Is there a way to "show" these vector points on a printout or as a pdf/gif?
  6. Thank you for the suggestion Ion. As a user of Vectorworks for over 4 years now or a user of a computer for 20 years - I do know how to open a file. However, the file extension is not recognizable in my version of VW - so I was asking Matt if he had any other visual way to show me what he is trying to do.
  7. Can't open your file. JPG, PDF versions???
  8. I created an earlier thread about SketchUp imports into a VW file a while back. Just trying to nudge some elbows to see if anyone has discovered something since then or anyone new to the board can offer up ideas: I'm trying to import a SketchUp file (.skp) or export (.kmz) into a VW file. As suggested before from the earlier thread, I selected to open VW in Rosetta. However, when I go to File>Import>Import Sketchup, I still get no window to tell me what to do next. Just the same view on my screen as before I even selected File. When VW is not opened in Rosetta, it tells me to open VW using Rosetta. Any ideas as to what is going on with my version of VW? I've tried to import from a blank document as well - same results.
  9. I agree with gmm18 about the larger screen size being an added plus with the 17" MacBook. However, that bit of larger size makes it a pain to carry around - so if you are looking for something easily portable (especially if you travel on a plane much) then go with the 15" MacBook. You still have options to max everything out when you order one. Personally, I would go for the desktop. The Mac Pro's have so much power and flexibility with how much you want to put into the machine. And with it's two DVI outputs, you can hook up dual 17"+ flatscreens that will really make navigating VW, drawings, and multiple windows much much easier. But either way you choose - Mac's are great investments if you choose to use VW as your drafting program.
  10. Thanks Michael - great stuff.
  11. Hebrew is naturally written and read from right to left and not left to right (which we are accustomed to in English). Perhaps since you are entering Hebrew text, the callout is assuming you are reading from right to left and showing that????? Just a thought...
  12. Michael, I've downloaded the symbols. How do I get them into a readable file in the resource browser?
  13. Ok. So for anyone who has been following this thread (also posted in Spotlight area). I found a very simple and obvious solution to the problem.... just use viewports. It actually makes it easier to just switch to the viewport instead of telling each layer you want what to do and then render. I created a viewport labeled "render" and put the light, positions, and theatre (all 3D) into that viewport. Selected "update all viewports", the viewport rendered, and the light was visible on the stage. You can also link the layers you want to view. But that locks the layers and doesn't allow for changes. So viewports look to be the best option to view rendered light coming from a different source layer.
  14. Ok. So for anyone who has been following this thread. I found a very simple and obvious solution to the problem.... just use viewports. It actually makes it easier to just switch to the viewport instead of telling each layer you want what to do and then render. I created a viewport labeled "render" and put the light, positions, and theatre (all 3D) into that viewport. Selected "update all viewports", the viewport rendered, and the light was visible on the stage. You can also link the layers you want to view. But that locks the layers and doesn't allow for changes. So viewports look to be the best option to view rendered light coming from a different source layer.
  15. Agree with Bill on that. For every show I do in the same theater - the set and line schedule changes. I get a VW document from the TD with all the new info. Would be nice if I could just import all that info into my rep plot VW document instead of having to take time to copy and paste (not to mention making sure it all lines up with plaster line, etc.)
  16. Grant, Yes the light is inserted correctly.
  17. What version are you working with - posting this in your signature in the future will help someone trying to figure out the best solution for you. I might be able to help once I know what you are working with.
  18. I would think that the instrument would have photometric data if it could accurately draw the beam spread in wireframe. I'm using stock Strand SL lights, so I don't think texture of an instrument is a problem. And using the left or right section views clearly shows that the light is not running into any architecture - plus if I do a 3D flyover of the room, you don't see any light hitting the ceilings. Still stumped!!
  19. Michael Did what you said - but still no light on stage. I'm sure I'm doing something wrong, but I have no idea what that could be. I thought I exhausted all possible issues...
  20. Is there a way to create a viewport that will render the separate layers and still show the light beam? Just seems silly to have everything be on one layer - would make editing lights later on in the process very difficult.
  21. I'm working on a project of creating a full 3D drawing of a theater for designers to use as a template. I have multiple layers in the drawing - mixed 2D and 3D layers. The 2D is there if a designer does not desire to utilize the 3D light rendering. There are two 3D layers - one of the architecture of the space, the second being the extruded lighting positions. I tried to test the placement of a light on a lighting position (in the lighting position layer) in the FOH. I set a focus point, turned the light on, put both theater layer and lighting position layer into a perspective and did a final quality render. Result = no light. I even made sure to put the c-clamp of the light slightly below the pipe so that the pipe did not block the light. I can even see the beam of light in wireframe when I select "Draw Beam." Just never a light on the deck or objects when done in final quality render. Do the lights need to be on the same layer that I'm "projecting" onto? - the "Architecture" layer? Any ideas?
  22. As stated in my first post - the light IS turned on. If I choose "Draw Beam" I can even see the beam of light in wireframe. Just no light on the deck or on objects when I choose to do a final quality render
  23. I'm working on a project of creating a full 3D drawing of a theater for designers to use as a template. I have multiple layers in the drawing - mixed 2D and 3D layers. The 2D is there if a designer does not desire to utilize the 3D light rendering. There are two 3D layers - one of the architecture of the space, the second being the extruded lighting positions. I tried to test the placement of a light on a lighting position (in the lighting position layer) in the FOH. I set a focus point, turned the light on, put both theater layer and lighting position layer into a perspective and did a final quality render. Result = no light. I even made sure to put the c-clamp of the light slightly below the pipe so that the pipe did not block the light. Do the lights need to be on the same layer that I'm "projecting" onto? - the "Architecture" layer? Any ideas?
  24. That is if you want to order in direct numerical order. Look at the attached file. The circles are predetermined position numbers on our lighting pipes. If I place a light at circle #5, I want the unit number to be "5" - even if it is the only light on that pipe (auto numbering would make it "1" if it was the only light) I think I've posted the pdf right.
  25. Avoid MacDraft at all costs! It's a terrible drafting program and anyone working for him will be thankful as well. Very problematic and not user friendly at all.
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