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Bosco architects

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  1. Does anyone know of posts, links, or videos that clearly show you how to manipulate the settings for a camera to match that of the human eye? I have used cameras many times, and just usually went with the default values. Now that I am getting involved with applying more materials and providing my clients with more interior and exterior renderings, I would like to show perspectives that are more closely to the human eye. In the past I seem to recall finding in tutorial books that the eye was equivalent to 49 mm? In any event any guidance is appreciated. Thanks. Bosco
  2. I tried to use the VW 12 "none class viewport script"; it seems to have some bugs with VW2008? Does anybody know of a viewport script for 2008? Thanks.
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