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Wes Gardner

Vectorworks, Inc Employee
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Posts posted by Wes Gardner

  1. @Phileas, yep that's the way the Curtain Wall tool was programmed - to simulate how curtain walls are typically built (with the verticals running continuous and the horizontals broken by the verts...) no way I know to change that (although I have asked for a "Make Horizontals Continuous" button"


    Dunno if you'll get any joy from the Railing/Fence Tool??


    As a workaround, you may be able to do just verticals with the Curtain Wall tool and then go back and "place" horizontally modeled objects on the wall.



    • Like 1

  2. The Structural Member tool should be located in the Building Shell toolset - it has some anomalies but if it's a simple system you're after, this might work for you.


    The Framing Member tool is located in the Detailing toolset - you'll need to set it up for steel shapes but for me, it's kind of the "old reliable"


    Pick your poison 🙂


    I DO wish we were a little more consistent throughout our tools...



  3. Here's what I found with steel shapes using the three options, Structural Member Tool, Framing Member Tool, Wide Flange - 3D.


    Seems if you use the Structural Member tool, you can adjust the scale, mapping, etc. of the texture right there in the OIP's Render tab.


    The Framing Member tool does not allow editing of the texture from the OIP


    The Wide Flange- 3D tool , the sttel shape (or whatever) has to be placed in a class for it to "take" a texture


    Each one offers a "challenge"

    Structural Member.png

    Framing Member.png

    Wide Flange - 3D.png

  4. Hi Russ,


    Check out Vectorworks Help, there's a section on editing...dunno if you can infer anything from that regarding building a custom one...I built one that gives the spot elevation for the top of a slab so it can't be too hard...


    I'll ask around and see if a video or tutorial has been made that specifically targets making custom tags.


    See the attached file, it might get you started...


    Got to the Resource Manager and edit the tag.  At the bottom choose "Edit Tag Layout" Select the "EL" and in the OIP, choose "Define Tag Field".  This is where the magic happens.  It's similar to "Link Text to Record"...  take a look at the "Data Source" and "Function" drop-downs...


    Hope this helps



    Screen Shot 2019-05-21 at 10.12.25 AM.png



    Spot Elevation for Slab.vwx



  5. Go to the particular window style in the RESOURCE MANAGER and EDIT it.  Under the ID Tag tab set the "Label" to the little slider icon which sets that particular field to "by instance".  Then close up the style editor.  Now go to the design layer and choose a window and you'll be able to change its tag separate from any other window as it is now set to "by Instance"  See attached screen shot


    Doors work the same way...



    Screen Shot 2019-05-21 at 9.48.39 AM.png

    • Like 1

  6. Next - Window elevations - if you want your windows to be set by head height or sill height you're going to NOT want to have a Height value  - see attached  image where it says Height 2600 - that is going to ADD 2600 mm to the elevation that you have set at 2100.  Does that make sense?


    There is a getting started tutorial on our website


    I've also included a copy of your file so you can experiment.




    Screen Shot 2019-05-20 at 1.04.51 PM.png



    windows elevation test.vwx

    • Like 1

  7. The way I see it there're at least three issues here - the muntins not showing, the sill not located correctly and the height is incorrect.


    This'll take me a bit of time to weed through...the first question regarding the muntins not showing, in your Custom Sash dialog, you need to check the box "Include Muntins" - see image (sorry, I changed the units to that archaic "feet and inches" but that shouldn't affect the muntins...).  And you need to check that box for EACH selected sash.  What's interesting is that you DO NOT get a preview in this dialog...sorry, I don't write the code, I just try to make it work...


    I'll work on the elevations next...



    Screen Shot 2019-05-20 at 12.05.22 PM.png



    Screen Shot 2019-05-20 at 12.29.59 PM.png

    • Like 1

  8. Hi All,


    Here's what I've got regarding the wall framer.  I can get it to frame the studs in the stud "gallery" as you've described using the "Core" function in the wall style (this should ALWAYS be used or slabs won't respond correctly).  However, IF the trim function is used, the framer will frame to the OUTER extent of the trim (which is NOT what you want). Just turning the class off doesn't seem to do anything, you must turn the trim off in the OIP to get the framing tight around the window frame as it should be...

    Keep in mind the Wall Framer is quite an old tool





    Screen Shot 2019-05-13 at 12.11.04 PM.png

    Screen Shot 2019-05-13 at 12.11.21 PM.png

  9. @ CraigC,


    OK, go for it!  Your choices in Vectorworks are Unstyled walls, Layer bound walls or Level bound walls...

    There's also a Getting Started webinar offered monthly that may serrve to clarify some of this...



    • Like 1

  10. @ Phileas,


    Cool!  yeah, the whole thing (pun intended) is a bit nervous...I don't really like to show it but sometimes it can work, particularly for things like reveals when they are important to a design. The cool thing is the whole wall hole thing can be made to go around a corner which is something other approaches can't do.


    Good luck!




    • Like 1

  11. @ line weight,


    That's going to be a tough one....the lower wall will have to decide whether to join to the vertical or horizontal wall...dunno if it's possible to get the correct representation...it might be that you have to go with two walls for the lower one that are split down the middle???




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