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Wes Gardner

Vectorworks, Inc Employee
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Posts posted by Wes Gardner

  1. @jtempleton Hi Julie,  To answer the last part first, unfortunately, the old skool way is best at this time.  To answer the first part of your question, there really is no advantage when creating the actual worksheet/window/door schedule as the data tag is "looking for" the same data as the "built in" tag in either the door or window PIO. The real advantage is being able to tag in Annotation space so that the tags will scale properly when doing things like enlarged kitchen/bathroom/ etc. plans. Yes, data tags can be set up to appear in both plan and elevation.  The door tag, by the way, can auto-increment and re-increment if you leave out or add a door. I do my doors sequentially by number but do my windows by type - i.e. Window A, Window B, etc.  Data tags are also quite useful for tagging spaces rather that using the tag that's built into the Space tool, once again for the same reason of being able to tag in Annotation space.



  2. @Josh Schulman, here's a simple tag that you can attach to a symbol and then give it a name and color.  You can add additional fields to the Record, etc. as needed.   The tag is set up to look for the field in the record called "Name".  Edit the tag to see...The worksheet is set up to show the two fields called "Color" and "Name" from the Record



    Symbol Name.vwx

    • Like 1

  3. @jtempleton, the issue with the skylights is known and a bug has been submitted. You are correct that the Data Tag cannot "see" a skylight embedded in a roof.


    The Data Tag for doors and windows will let you tag the objects in Annotation space of your viewports where tagging/notes, etc. really SHOULD be done.



  4. Couple of things going on here.  The wall on the second floor needs to have something on the third floor for the TOP of the wall to bind to.  I just included a “Top of Slab” level and it works just fine. (Screen shot)


    However, another issue is in the wall style set-up – you’ve got some components bound to the level called “Ledge”.  You need to create those levels in either your Default Story Levels or you can do it on the fly by Editing a story and including it there.


    You may want to download the other tutorial posted here in the Architecture section called “Model Set Up” and have a look at the the Default story levels and how they interface with the actual Story set up in the Organization palette.  Keep in mind, when you’re using a Level bound wall style, you CANNOT use the binding drop-downs in the PIO to establish binding. (Unfortunately, the interface leads you to believe you can, but you can't...trust me...)  You MUST do that through the wall style.


    Lemme know if you need further assistance.


    Here’s a “corrected” file – it still needs the “Ledge” scenario worked out but I’ll let you do that.





    plan2 v2019.vwx

    Screen Shot 2020-01-02 at 9.21.30 AM.png

  5. @StageCrafter, it depends on your Workspace as to where the "Create Report" command is located.  In the Spotlight workspace it's located as you've stated.  In the Architect and Designer workspace, it appears as unearthed has shown.


    Depending on what product you've purchased, you can go to Tools > Workspaces and change it there.  You can also customize the location of tools, keyboard commands, etc. by modifying your workspace.  Make a copy so you can get back to your original.


    Hope you got squared away.



  6. @domer1322 I think you can open the Resource Manager of the file I sent and it should be there. You can then import the script into a new file.  I have the thing saved in one of my Favorites files so I can always get to it by going to the Resource Manager and selecting the Favorites file and then importing it from there.


    Oops, I think back in 2015 we still had the Resource Browser...basically, things will still work the same way if I remember correctly.




    • Like 1

  7. @MHBrown if considering export formats, I suggest you include .3DM  (Rhino) as one of them as this is a very stable, efficient, fully-developed NURBS modeler. Rhino is cross-platform although I've not tried the Mac version as some of the 3rd party stuff is NOT cross-platform.


    You may also want to consider COLLADA as this exports to SketchUp as well as the old stand-by .dwg.



  8. @line-weightIn Vectorworks, you could "Extract Edge", in Rhino you could "DupEdge".  You'd then have to trim at each end to get just the segment you're after.  Haven't really tried it in VW...do it all the time in Rhino.  I DO keep complex assemblies in "Reserve" layers (in Rhino) in case I want to quickly get back to them but for the most part, DupEdge will get you there.  Rhino lets you trim stuff in any view and on any layer, the objects don't have to be in the same plane, if you can see it, or set your model in the right view, you can trim it...joining is something else where stuff DOES have to touch.  In fact, if stuff is "close but no cigar", Rhino tells you how close and then asks if you want to align them.  I try to get my models "waterproof" so the hydrostatic calculations are good.  Rhino also tells you if/where there are "naked edges."


  9. Hmmm...I wonder how Rhino pulls it off.  Attached is a little project that has a bunch of detail and is of course 100% NURBS as that's all Rhino does.  The rendering is done in Flamingo which is one of their renderers, probably took 45 minutes.  On screen, in their openGL mode you don't get the facets and motion navigating around the model is pretty fluid...


    G47 Ketch.png

    • Like 4

  10. @line-weight, yes, I tried to NOT get too technical with an explanation of degree, etc.  I think for Vectorworks, to keep things simple, the best course is to draw with a Degree 1 curve if you want hard corners, if you want a more free-flowing curve, bump it to Degree 3. I use mostly Control point mode.  I do ALOT of Rebuilding curves, both increasing the number of points or decreasing depending on what's needed. I rarely, if ever, mess with the degree of the curve.


     The segmenting you're experiencing must be a limitation of Vectorworks and you're right, doesn't have anything to do with the "degree" thing.






  11. @Lorena Lodeiros, without seeing the file, my guess is that some of the geometry was created on design layers (as it should be) and then maybe some "embellishment"  was added to the viewport in Annotation space.  If this is the case, select a viewport and then right-click and in the contextual menu, select Edit Annotations.  This should get you into the annotation space of the viewport where you should be able to edit the geometry that's drawn there.




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