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Wes Gardner

Vectorworks, Inc Employee
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Everything posted by Wes Gardner

  1. Hi All, An often overlooked feature is the ability to take a hatch from the library and modify it to suit then save it as a new hatch whereupon it becomes available in the Resource Manager. The steps are: Hatch some shape with a "standard" hatch Select the Attribute Mapping tool from the Basic Tool palette Alter it as desired (corners change size, midway points provide rotation) Right-click and from contextual menu, choose "New Hatch from Locally Mapped Hatch" Voila!
  2. @Dick Jenkins...what version of Vectorworks are you running? Here's a file from 2019...it seems to work there... Tagger.vwx
  3. @MaltbyDesign...how about this...set the door on your First floor Layout layer and then in the door dialog, create a threshold with "0" in most of the fields except the "Z-Offset" field where you can enter 3/4". In this example, I've exaggerated it a bit...this gets the head heights correct.
  4. @Dick JenkinsYou could use something like the "Number Stamp" tag that'll let you tag anything...you can then input whatever number you want into its data field. The image is a "tagged" rectangle... Wes
  5. @mgebel...something like this??? Operation was done right-to-left... Covert to Poly.vwx
  6. @mgebel...here's a bit about NURBS in Vectorworks I wrote a little while ago... Wes 18_VW00279_Workflow_Doc_NURBS_101_horizontal.pdf
  7. Another idea for rendering in viewports is to set the sheet layer resolution really LOW so you get a quick initial rendering making sure all objects, the view, etc. etc. are set up correctly then jack up the DPI of the sheet to get final good-looking renderings.
  8. @Kane...your class that the walls are in needs to have a FILL...right now they have no fill that's why in openGL the walls still look like wireframe. You may want to have a look at some of the getting started material on our website. Additionally, you may want to have a look at the two threads that are posted at the top of the Architecture section - "No Stories, No Problem" and "Model Set-Up". These talk you through the two types of wall styles as well as some hints on setting up a file. There are sample files there as well. I would start with "No Stories, No Problem" to get a firm understanding of a layer-bound wall style, how it's created, how it can interact with slabs, etc. "Model Set-Up" talks about using stories to help define the height of certain elements that are "story aware." Wes
  9. @SharonP...you may have to consider using Layer Import Referencing rather than Design Layer Viewport referencing. I've attached a couple of documents, although they're a bit out of date, they describe both types of referencing and some of the pros and cons of each method. Enjoy! Wes 141103-WGR-Introduction.pdf 141103-WGR-Multi Production Files.pdf
  10. @Josh-gsy...that could work...you may have some issues at the edges...try a couple of simple ones and see which results produce the best objects for your design.
  11. Hi All, At this point, Data Vis does not support INOBJECT which is what would be needed to look inside the hanging position for the truss object. Wes
  12. In fact, we recommend doing your rendering in viewports...and as fabrica points out, you can change the DPI of the sheet layer...I usually go to 300 for anything rendered. Yes, it takes a little longer for the rendering...
  13. @Josh-gsy...maybe use the Split tool in the second mode and use the underside of the roof face as your guide to split the "ceiling". In this case, the ceiling is a simple extrude
  14. @nakedeye...if you can, post a sample file so we can see what's up... Wes
  15. @milezee...since it's not really a bug, the best way is to use the "Wishlist" function here on the Board. Wes
  16. @milezee...sounds like an opportunity for an Enhancement request...I think I'll file one ūüôā
  17. What I would like to see is the import of Rhino's layer structure...similar to how we import a .dwg
  18. @nakedeye.....I'm not in entertainment but I know a bit about the Data Viz tool...maybe you need to set your criteria to "Hanging Position" so that the data viz set can "see" it??? Wes
  19. Not really a preference but...Apple V = Paste In Place - because that's the way I am... I leave "Paste" as a drop-down so that I know that I'm intentionally NOT pasting in place In the "old days", did the number of Undos have a memory usage component? Just as an aside...I do alot of demonstrations, training, etc. where I need to represent "what ships" so my workspace is "stock" - no smoke and mirrors...I also run the "shipping build"... Wes
  20. @Inspectorjack, are you really on V2012? If so, there have been a few changes in the Window/Door PIOs (plug-in objects)...maybe post a window in a file... Wes
  21. @Inspectorjack...try mine...get into the Class dialog and under Window-Shutter, get into the Texture chooser and choose another one and see what happens Shutter Test.vwx
  22. @RussU...I believe we are certified for IFC 2x3...You can find out more from buildingsmart.org Wes
  23. In addition to dimensioning, I think you'll find with the introduction of the Data Tag tool that TAGS, wall tags, room names, door tags, window tags, etc, etc. should be placed in the Annotation space of the viewport. BTW, I DO draw with "control dimensions" on design layers with the intent of "publish dimensions" in Annotation space.

 

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