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Wes Gardner

Vectorworks, Inc Employee
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Everything posted by Wes Gardner

  1. Hi Bryan, It could be said that Screen Plane is a hold-over or legacy scenario...however is some modeling situations it may be easier to extrude simply 2D forms "into the page" by keeping them on the Screen Plane after adjusting the Working Plane accordingly. To me it's a "best of both worlds" concept as you can easily place objects on either at any time. Wes
  2. Cabinets are in "Furniture and Fixtures", both base and top...mini-fridge might very well come from 3D Warehouse
  3. Also make sure the COLOR for your glass in 2011 is BLACK not WHITE
  4. So sorry, Yes, in 2011, sash and jamb (both exterior and interior) can be classed with meaningful names of your choice and with that any line weight, color or texture. What's additionally cool and quite useful is the ability to create a new Class while in the (for example) Window Settings dialog box without having to first go to the Class Settings, create the class, then return to where you were... Hope this helps
  5. See attached screen shot of Class structure for 2011
  6. Yep, wattle and daub all the way baby! No seriously, thank you Christiaan for developing the start of what can be helpful to all. For my own edification, I'd like to have a better understanding of wall types, dampproofing, etc. and the terminology associated used throughout the world.
  7. Hi Amy, For whatever reason, I can't grab your attachment. Can you e-mail me the file wgardner@vectorworks.net
  8. Hi Amy, Can you post up a sample file so we can have a look? Wes
  9. Cameron, Glad you got it sorted. Don't forget that EACH viewport can be rendered in a different style i.e. - one can be Hidden Line and another can be OpenGL, etc. and they can all reside on the same sheet (and at different scales if need be). You should also investigate Class Overrides within the Viewport providing you with the ability to manipulate line weight, color etc. without affecting the MODEL itself. This is a very powerful and flexible program but CAN take a while to get your head around...
  10. I'm not familiar enough with Jonathan's book to be able to comment on what page but...the general workflow is to create your model in design layers, then, to create elevations, use the Create Section Viewport command and cut your section just outside the building, you then place this on a sheet layer - if you then click on the viewport, in the Object Info Palette, you'll able to scale your elevation to fit the sheet. Then proceed with placing a drawing border and title block and VOILA, Elevation Sheet.
  11. When using Extrude Along Path to create moldings, etc. I typically have the best results in positioning the extrude by editing the object PROFILE and positioning my object in the top left quadrant (defined by dotted line "crosshairs"). To edit just double click the object, then choose to edit the PROFILE, then just move your object to that quadrant. Don't forget to use the "Length" function in your worksheets if you want to quantify your molding, etc.
  12. If you use the Extrude Along Path route, you'll be able to quantify the crown or base or whatever using the Length function. Class each type of profile independently for a total length of each type... Additionally, since crown goes all the way around the room (typically) and base stops and starts at door openings, if you class stuff properly, you'll get pretty accurate take-offs...
  13. Hey Rick, Can you post up your file...I can't get mine to duplicate your issue...
  14. There's also a field called Location in the Data pane of the Window Settings dialog box - this can then be used in a column in your window schedule. =('Window'.'Location')
  15. Tim, Maybe post up your file and see if we can fix or break it further :-)
  16. Tim, Attached is a file with pulls, can you alter it/delete it/create a new cabinet with pulls...mine seems to work without a hitch...
  17. Bug submitted, thank you for calling this to my attention
  18. Maybe some image props.... or ghosted people - see Facade image
  19. Hey Ozzie and Tobias et all, Sure....except the file that created the facade study exceeds the capacity of this board but if you e-mail me at wgardner@vectorworks.net, I'll attach it and send it back (it's about 14 megs...) Play with the texture for the sconce shades and the color/intensity of the embedded light...it's still not "there" yet
  20. Here's a quickie facade model
  21. Interesting thing with hybrid symbols, if you want to edit the actual geometry, choose the "3D component" option. Keep in mind that any 2d object drawn here will automatically "fall through" to the 2D component side of the 2D/3D hybrid object.
  22. Here's an image of the settings for the HDRI used to create the lighting - these are "stock" VW HDRI's (in 2010). I just used the illumination one to keep file size down. I "messed with" (technical term there) the brightness and angle to get the light how I wanted it... The remaining objects are extrudes, extrude-along-paths, solid subtractions/additions
  23. Hi islandmon, Yep, you caught me...the real shade is made from polycarb/composite of some sort so the two "channels" are "beefed up" allowing the supports to be integrated into the layup. I thought letting the channels be "clear" added to the rendering - the play of light/bending of the structure as you look through the panel looked cool.


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