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Wes Gardner

Vectorworks, Inc Employee
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Everything posted by Wes Gardner

  1. Hi Amelia, Check out the enclosed file. I have my wall styles modified a little from what ships with the program. I've set the wall's line weight WAY up... Does this help?
  2. Wes Gardner

    Stories?

    Hi Ed, I typically set up my stories at the top of structural slab for commercial work and top of sub-floor for residential. For 2014, I embed an offset in the wall style to accommodate running the sheathing and exterior cladding long. Yes, this can, and usually does, result in a wall style specific to the first floor and another for floors above, etc. Wes
  3. Hi Josh, Couple of things...In the OIP of the viewport, under Advanced Properties, the Display Tab, is "Show Wall and Slab Components" checked? Also, I've attached a file with some walls set up to respond properly in section. The whole fat line/thin line thing was me experimenting with linework in plan view, in fact those two classes can be eliminated from the wall style as they will mess up a 3D view Wes
  4. To change the pitch, once the roof has been created, click on the roof and you'll see some blue "nodes", click on one of those letting you adjust the pitch for that particular roof face or there's a check box down near the bottom where you can select "Entire Roof." Ridge tiles will need to be modeled...depending on how intricate you want to get, you can either model individual tiles and place them (you may consider symbol technology for this...) or you can use an extrude. To get the roof to "kick" at the bottom, you'll need to model the roof face or maybe overbuild the roof with a kicked extrude.
  5. I don't care what anyone says...Vincent, you do good work, and lots of it!!!
  6. You can right-click on the Space Object then "Edit Path" which gets you to your root geometry, then copy and paste that polygon back into your drawing/project, then right click again on the poly and "Create Objects from Shapes" and choose "Slab"
  7. @ Josh Yup, long standing request (at least in my book), we're workin' it...
  8. @ Rob, Can you post up a piece of your project? It might be something as simple as some settings in the "Advanced Properties" of the viewport...as I understand what you're doing, it should be working... Wes
  9. Hi Tiago, If I'm understanding you correctly, you DID do the right thing by using extrudes and furthermore the "Fit Walls to Objects" command should fit your walls to the underside of your "roof"(extruded element) If you place your roof on its own layer, that's an almost "sure fire" method to get it to work. Wes
  10. Try 3D Warehouse, you can import the SketchUp file and modify as required
  11. Hi Tiago, Perhaps this will help...run through the Saved views to see how the wall responds. The "Fat Line/Thin Line" classes can be ignored, I was just testing some stuff...they really only work when in top/plan view otherwise they mess up the rendering of the exterior texture(s) but take a look at the container class "Wall-Exterior", with this ON and the component classes off, the wall takes on a solid color. Make sure you also look into how the wall style was created and the fact that everything is set to "Use Class Attributes" and that all components are classed separately. By setting up the wall this way, you can have the wall look differently in any viewport by using the class over rides of the viewport - just make the viewport active, then edit the class structure of the viewport to get the wall to appear how you want. Hope this helps Wes
  12. @ Cameron, Nice Job! Personally, I think this is the best approach - model what's going to be built. You can use symbol technology to keep your file size as small as possible. There will always be the exception - perhaps a quick visual for the client so exploring how to create, manipulate, etc. textures is probably worth it. Wes
  13. Cameron, Looks good, what did you end up doing regarding the exterior panels? Texture or "real thing" Wes
  14. If you attach a Record to your Extrude Along Path object and then use the =Length function in your spreadsheet, you can get the length of the Extrude Along Path
  15. You may want to get in touch with this firm... Hugh Lofting Timber Framing in PA
  16. Hi Cameron, I think you have about nailed it as far as your options. Depending on how many "real" drawings you need to produce, I'd be tempted to suggest your methodology of using the wall tool to develop the "back up" wall (studs, sheathing, drywall) and then model a panel, create a symbol and place them accordingly. This will result in "real" sections indicating the proper reveals, etc., etc. Quick visuals might be accomplished by including a "faux skin" in your wall style that's later removed that is textured in such a way that it alludes to a panelized system (won't survive the scrutiny of a section but might suffice for a quick client presentation) Or a third option might be some sort of hybrid, once again it might not give you the sectional information Wes
  17. Here's a Wall Style that has been adapted from one of our stock styles that you are welcome to use and abuse. The Fat Line/Thin Line thing was me experimenting with line weights and should only be used in plan views as it upsets the rendering when they are on... those two items can be eliminated... Go through the SAVED VIEWS and see what happens. Notice the wall is in a CONTAINER class called Wall Exterior
  18. Hi Cameron, Actually, what I would do (and originally did) was start with one of our stock wall styles and then first change it to "Use Class Attributes" - I then increase the "granularity" of things somewhat to where each component is in its own class - i.e. sheathing is in the Wall-Component-Sheathing class etc. etc. You can then decide at the class level what the various hatches and textures need to be as well as the previously discussed offsets for exterior cladding and sheathing. I typically end up with a wall style that's specific to the first (ground) floor of the building that's slightly different than the floor(s) above in order to properly deal with how it interfaces with the foundation system. I DO (for residential construction) take the time (and go through the various vertical offsets) to model the SILL PLATE using the Framing Member tool. This gives me a nicely modeled section - don't forget to allow for this when developing your offset in your wall style for that first floor. Lemme know how it goes - you can always get in touch via e-mail - wgardner@vectorworks.net Wes
  19. @ Cameron The easiest way I know is to edit the Wall Style, then choose one of the components, in the example, I've used the Wood Siding, then, in the Wall Component editing dialog box, enter a MINUS figure - in my case MINUS 1'-2 5/8". This "forces" the wood siding DOWN to cover the band board. The sheathing is handled in the same manner. For me, this methodology just seems to "make sense". Vectorworks DOES have an automated approach where you can set various offsets in the SLAB dialog such that they will "automatically" cut back the various wall components. However, in a building of any complexity, this tends to break down. Once again, for me, if I create my wall styles the way it's really built in the field, it seems to work better for me. I believe our tutorials show the "automated" approach... Also something else that I HIGHLY recommend, note how ALL of my components are set to "Use Class Attributes". This will give you the most flexibility down the road when creating drawings - trust me, it's the way to fly... Wes
  20. Stories were introduced into Vectorworks for two reasons ? to facilitate and comply with the IFC file format for transferring files to other programs and to support change management. They ARE optional as has been stated. To really use the power of stories, you?ll need to understand how walls, and in particular, Wall Styles are created and modified to suit. For instance, in a residential scenario, I typically create wall styles with the bottom of the structural portion of the wall (2x4 or 2x6 here in the states) bound to the SLAB layer - one of the ?typical Story Layers that are created (or not) by placing a check next to it. HOWEVER, the wall itself is PLACED on a FLOOR layer (alotta times that floor layer is ?? above the slab layer ? the ?? represents the thickness of the hardwood that will run throughout this example (change the default 2 ?? to ??). In this manner, objects like doors will have their sill set at the correct elevation automatically. All of this ?binding? stuff can (and should) be set within the Wall Style. I also ?force? both the sheathing and exterior cladding to ?run long? to cover up the band board/rim joist ? just like you?d build it in the field. Once again, these offsets should ?built into? the Wall Style. You?ll need to create your wall styles to suit your project, they?ll be saved in the Resource Browser for future use. You?ll also need to explore how slabs and Slab Styles work in conjunction with walls. I typically set my story elevation at what I consider the ?natural? breaks in construction, particularly platform construction. So my stories ?break? at the SUBFLOOR of each floor for residential and the STRUCTURAL SLAB (or Top of Slab) for typical commercial work.
  21. Yep, lke Dieter says, color...maybe some gradients where appropriate, maybe hatches for floor covering and of course REALLY good line weight always makes a drawing pop

 

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