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Wes Gardner

Vectorworks, Inc Employee
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Everything posted by Wes Gardner

  1. Spot Elevation for Slab This tag gives you the ability to show a spot elevation for the top of slab. It ONLY really works in plan as the actual tag is placed at "0" of the design layer that it's on. Spot Elevation for Slab.vwx
  2. Door Dimensions on Leaf This tag gives you the ability to show the dimensions of the door leaf on/near/beside the leaf. Door Dims on Leaf.vwx
  3. Hi All, There's been alot of discussion regarding the Data Tag Tool since its introduction. Several folks have built some pretty cool data tags to solve their particular issue. In this thread, please post your custom tag and a brief description of how it works or any additional information that'll make it easy to use. It would be cool if we could keep this thread to JUST new/cool tags and keep any requests for "how to" or other issues to a separate thread...thanks for understanding. All industries are invited to participate.
  4. @jtempleton, the issue with the skylights is known and a bug has been submitted. You are correct that the Data Tag cannot "see" a skylight embedded in a roof. The Data Tag for doors and windows will let you tag the objects in Annotation space of your viewports where tagging/notes, etc. really SHOULD be done. Wes
  5. @Bruce Kieffer, some of this stuff is legacy stuff and really needs to be sorted...it's just something we all have to live with. The NonPlot class really isn't a non-plot class in the sense that AutoCAD's NonPlot does not plot. Ours is just a named class...if you don't want it to plot, you have to turn it off like any other class.
  6. Couple of things going on here. The wall on the second floor needs to have something on the third floor for the TOP of the wall to bind to. I just included a “Top of Slab” level and it works just fine. (Screen shot) However, another issue is in the wall style set-up – you’ve got some components bound to the level called “Ledge”. You need to create those levels in either your Default Story Levels or you can do it on the fly by Editing a story and including it there. You may want to download the other tutorial posted here in the Architecture section called “Model Set Up” and have a look at the the Default story levels and how they interface with the actual Story set up in the Organization palette. Keep in mind, when you’re using a Level bound wall style, you CANNOT use the binding drop-downs in the PIO to establish binding. (Unfortunately, the interface leads you to believe you can, but you can't...trust me...) You MUST do that through the wall style. Lemme know if you need further assistance. Here’s a “corrected” file – it still needs the “Ledge” scenario worked out but I’ll let you do that. Wes plan2 v2019.vwx
  7. @MHBrown - use "Export - COLLADA" to export to SketchUp (COLLAborative Design Activity) Wes
  8. @StageCrafter, it depends on your Workspace as to where the "Create Report" command is located. In the Spotlight workspace it's located as you've stated. In the Architect and Designer workspace, it appears as unearthed has shown. Depending on what product you've purchased, you can go to Tools > Workspaces and change it there. You can also customize the location of tools, keyboard commands, etc. by modifying your workspace. Make a copy so you can get back to your original. Hope you got squared away. Wes
  9. @JERRY GOH, does =LENGTH work? Here's a file Wes EAP Length.vwx
  10. @ Boh ,regarding file size - I've not heard of any increase any more than that many lines in a "standard" view.
  11. @ Boh, make sure there aren't any duplicates (lines on top of one another), try to "Combine" any into polygons... not sure what else you can do other than deleting stuff within the symbol, depending of course, on whether a line is important to the overall appearance of the symbol. Wes
  12. Rhino has a great Hide/Show command...I'll put in an Enhancement Request for it...I think it could be useful here as well. Wes
  13. @domer1322 I think you can open the Resource Manager of the file I sent and it should be there. You can then import the script into a new file. I have the thing saved in one of my Favorites files so I can always get to it by going to the Resource Manager and selecting the Favorites file and then importing it from there. Oops, I think back in 2015 we still had the Resource Browser...basically, things will still work the same way if I remember correctly. Wes
  14. @domer1322 here's a file with a script in it that flattens peaks. IT was written just before the feature became available as a command. I've back-saved it to 2015. See if it works for you. Wes Flatten Peaks.vwx
  15. If you want to see it, build it...EAP (Extrude Along Path) is probably the quickest. Any repeats can be made into symbols. Have fun! Wes
  16. @MHBrown if considering export formats, I suggest you include .3DM (Rhino) as one of them as this is a very stable, efficient, fully-developed NURBS modeler. Rhino is cross-platform although I've not tried the Mac version as some of the 3rd party stuff is NOT cross-platform. You may also want to consider COLLADA as this exports to SketchUp as well as the old stand-by .dwg. Wes
  17. @ Kohli you can still do this sort of thing where you map the AIA layers and classes to yours. This is under File > Document Settings > Standard Naming. These can then be included in a template for your office standards. Wes
  18. @line-weightIn Vectorworks, you could "Extract Edge", in Rhino you could "DupEdge". You'd then have to trim at each end to get just the segment you're after. Haven't really tried it in VW...do it all the time in Rhino. I DO keep complex assemblies in "Reserve" layers (in Rhino) in case I want to quickly get back to them but for the most part, DupEdge will get you there. Rhino lets you trim stuff in any view and on any layer, the objects don't have to be in the same plane, if you can see it, or set your model in the right view, you can trim it...joining is something else where stuff DOES have to touch. In fact, if stuff is "close but no cigar", Rhino tells you how close and then asks if you want to align them. I try to get my models "waterproof" so the hydrostatic calculations are good. Rhino also tells you if/where there are "naked edges."
  19. Hmmm...I wonder how Rhino pulls it off. Attached is a little project that has a bunch of detail and is of course 100% NURBS as that's all Rhino does. The rendering is done in Flamingo which is one of their renderers, probably took 45 minutes. On screen, in their openGL mode you don't get the facets and motion navigating around the model is pretty fluid...
  20. @line-weight, yes, I tried to NOT get too technical with an explanation of degree, etc. I think for Vectorworks, to keep things simple, the best course is to draw with a Degree 1 curve if you want hard corners, if you want a more free-flowing curve, bump it to Degree 3. I use mostly Control point mode. I do ALOT of Rebuilding curves, both increasing the number of points or decreasing depending on what's needed. I rarely, if ever, mess with the degree of the curve. The segmenting you're experiencing must be a limitation of Vectorworks and you're right, doesn't have anything to do with the "degree" thing. Wes
  21. Hi All, Here's a bit of an explanation as to what NURBS curves are and what "Degree" is. I tried to REBUILD a curve by adding many more points...no joy. Must be a limitation in the program somewhere. Dang. Wes 18_VW00279_Workflow_Doc_NURBS_101_horizontal.pdf
  22. @Lorena Lodeiros, without seeing the file, my guess is that some of the geometry was created on design layers (as it should be) and then maybe some "embellishment" was added to the viewport in Annotation space. If this is the case, select a viewport and then right-click and in the contextual menu, select Edit Annotations. This should get you into the annotation space of the viewport where you should be able to edit the geometry that's drawn there. Wes
  23. @Inspectorjack I'd model the trusses just using simple extrudes and get the top plate of the knee walls correct using the wall tool. You can take it a step further and run the framer. That's what I did for this framing image. The roof over the main house is a combination of stick-built and scissors trusses. Wes
  24. @alfresco, yes Benson means Design Layer Viewports or DLVPs. Wes

 

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