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Wes Gardner

Vectorworks, Inc Employee
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Everything posted by Wes Gardner

  1. Here's a screen shot of my Resource Manager...I'm on 2019...I just looked in my 2018 Resource Manager and that folder structure was NOT there...can you have him grab some of them for you in 2019 and "back save" them to 2018 so that you can use them? Or get on his computer when he's not looking (Ha!) and grab some of them... Wes
  2. For me, I'd use the "Create Section Viewport" command and set the section cut line outside and looking at the building. This will generate an elevation that is COORDINATED within the set. The markers for that elevation can then be shown "automatically" in any of your plan views by going to the elevation on the sheet layer, making it active, going to the OIP, scroll down to the bottom and find "Section Line Instances". Select the "Viewports" tab and then place check marks next to the plan viewports you wish to have your elevation or section markers appear in. Seems you've discovered some of the issues with modeling/meshes/etc. and how to limit the view and/or turn off classes in the viewports to decrease rendering time.
  3. Hi Victor, I did a quick one with NURBS curves...I'm sure there're other ways but I'm pretty comfortable with NURBS modeling from elsewhere. I just modeled the entire ramp at some percentage...the real one would probably end up being three separate segments???? Or you could play with the rail curves maybe and get the correct percentage of slope and THEN run the LOFT command. Either way Create NURBS curves for the outer "rails" ( I used your polygonal curves - MODIFY > CNVERT > Convert to NURBS Create a NURBS curve for the Profile curve (I just used a straight line but in reality it would have some crown I suspect) From the 3D Modeling ToolSet - LOFT > 2 RAIL Shell command for thickness I originally tried the NURBS roadway but.... The sub-D tool might also help in this... There're some helpful videos, etc. floating around and Vectorworks HELP can point you to some of the modeling tools and their capabilities if you need help with modeling. Wes Ramp NURBS.vwx
  4. This one could be metal or wood with a few tweeks... Stair Example v2019.vwx
  5. You can check yours against mine if you'd like...this is a "Solid Stair" I adapted this from a wood framed stair so not all the classes are applicable. Solid Stair.vwx
  6. @ lgoodkind, So far, you're right...dunno if you can tell from the image below, but it seems that the initial hip roof that the tool creates has the desired clipping but once you ask it to create a gable end, it doesn't know what to do...I'll keep looking for options and/or submit a bug/enhancement request. Wes
  7. Hi All, Let’s look at a little more Working Plane magic. First to invoke the WP, I use the shift key and the number 1. I’m not sure where I learned that, but it works...in the video, that’s what I do to set the WP on the Ground Plane – just do Shift 1 and click in white space the WP will be set on the GP. The next sequence describes how you can set the Automatic Working Plane...the trick here is that you MUST select a 2D tool FIRST, then as you mouse over faces, you’ll get the AWP snapping to those faces. The next sequence, I take those funny looking nodes and change the axis of the WP. To do that, just click on the edge of the pink WP and you should get those nodes. When you go back to Top/Plan view, the WP disappears. A helpful modelling trick might be, if you need to return to some sort of wacky, off-axis plane, create a Saved View and that’ll let you return to that view. That’s all for now, Enjoy Wes WP Magic.mp4
  8. Here's a bit about the Working Plane...you can invoke the WP by hitting Shift 1. You can see it snaps to the various faces. If you go to Top/Plan view and back again, it'll be gone until you hit Shift 1 again. It works kinda like the C-Plane in Rhino. There's also the Ground Plane which is at Z=0 of the layer. You'll see it right at the beginning of the video over to the left. Some AutoCAD folks have had troubles with multiple Design Layers (that equate to their singular Model Space). You can also go to Vectorworks HELP to discover more... Oh yeah, there's something called Unified View. If you are modeling it should always be ON. In fact, I don't ever have the icon showing so I don't accidently turn it off - it's left over from years ago, but some folks find a use for it... Working Plane.mp4
  9. @markymarc, I think what you've discovered is a limitation that the program is just not going to be able to sort. You may have to just "stop" the smaller roof, either with a vertical cut or horizontal cut and then model the connection between the two? Wes
  10. Hi All, Just a quick note regarding this workflow. Since the release of 2019 and the advent of the Data Tag tool, this issue may go away entirely as the Data Tag tool can be used in place of the Space Label. The Data Tag can (and should) be used in Annotation space in your viewports and with a little customizing, can look exactly how you need/want it to as well as be located in the appropriate place(s). Enjoy Wes
  11. Hi All, Several folks have asked about model set-up and how to get started when moving from 2D to 3D and on into a BIM workflow. Here are some instructions describing how to set up a blank file and create layers, walls, etc. without the need for stories. There are two example/practice files that I highly recommend you "reverse engineer" the wall styles, slab styles, etc. so that you can see how the offsets work, etc. Also, read the instructions all the way through first. Oh, by the way, PLEASE let me know if there's a mistake or if something isn't clear. The Vectorworks files are in 2019...I can certainly back save them if you need. You may want to compare this set-up scenario to the one(s) described in the thread "Model Set-Up" where the set-up, which I call a "Level-Bound" set-up REQUIRES the use of stories. Enjoy Wes Layer Bounding.docx Layer Bound Simple.vwx Layer Bound Special Slab.vwx
  12. This doesn't really "clean up" anything, but you can turn it into a hybrid symbol so that you only see 2D linework in top/plan, front, side or rear view (and a "cut view" as well) if you have 2019, but the full 3D object in any other view. Here's a link to Vectorworks HELP.. http://app-help.vectorworks.net/2019/eng/index.htm#t=VW2019_Guide%2FSymbols%2FCustomizing_Detail_Levels_for_2D_and_3D_Components_of_Symbol.htm&rhsearch=2D graphic 3d&rhhlterm=2D graphic 3d&rhsyns=
  13. @Cadplan Architecture, best I can do is submit a bug report and mark it "Priority." I've been told that if users submit bugs it helps to bump them up the list???
  14. @Cadplan Architecture...wish I had an explanation for you 😞
  15. @Cadplan Architecture, typically in the States, casements and awnings open out, hoppers open in. In my sketch above, the sill is on the brick side of the wall, the casements are opening out. Wes
  16. @Phileas, yep that's the way the Curtain Wall tool was programmed - to simulate how curtain walls are typically built (with the verticals running continuous and the horizontals broken by the verts...) no way I know to change that (although I have asked for a "Make Horizontals Continuous" button" Dunno if you'll get any joy from the Railing/Fence Tool?? As a workaround, you may be able to do just verticals with the Curtain Wall tool and then go back and "place" horizontally modeled objects on the wall. Wes
  17. @Cadplan Architecture, there's a file called "Window Sill test.vwx" in the post regarding sills. Hope that helps. Dunno if this is part of it but I DID set up the sill first BEFORE defining the custom sash's attributes. Wes
  18. The Structural Member tool should be located in the Building Shell toolset - it has some anomalies but if it's a simple system you're after, this might work for you. The Framing Member tool is located in the Detailing toolset - you'll need to set it up for steel shapes but for me, it's kind of the "old reliable" Pick your poison 🙂 I DO wish we were a little more consistent throughout our tools... Wes
  19. Here's what I found with steel shapes using the three options, Structural Member Tool, Framing Member Tool, Wide Flange - 3D. Seems if you use the Structural Member tool, you can adjust the scale, mapping, etc. of the texture right there in the OIP's Render tab. The Framing Member tool does not allow editing of the texture from the OIP The Wide Flange- 3D tool , the sttel shape (or whatever) has to be placed in a class for it to "take" a texture Each one offers a "challenge"
  20. Hi fergus, Short answer: nope Longer answer: it's on "the wish list"
  21. Hi Russ, Check out Vectorworks Help, there's a section on editing...dunno if you can infer anything from that regarding building a custom one...I built one that gives the spot elevation for the top of a slab so it can't be too hard... I'll ask around and see if a video or tutorial has been made that specifically targets making custom tags. See the attached file, it might get you started... Got to the Resource Manager and edit the tag. At the bottom choose "Edit Tag Layout" Select the "EL" and in the OIP, choose "Define Tag Field". This is where the magic happens. It's similar to "Link Text to Record"... take a look at the "Data Source" and "Function" drop-downs... Hope this helps Wes Spot Elevation for Slab.vwx
  22. Go to the particular window style in the RESOURCE MANAGER and EDIT it. Under the ID Tag tab set the "Label" to the little slider icon which sets that particular field to "by instance". Then close up the style editor. Now go to the design layer and choose a window and you'll be able to change its tag separate from any other window as it is now set to "by Instance" See attached screen shot Doors work the same way...
  23. And finally...Window Sill - here's mine...it did NOT show in reverse...hmmmm. Maybe it has something to do with your Unstyled wall...I'll need to test further. I've also included a masonry sill with a soldier-course header...that's a little more involved but can be done Window sill test.vwx
  24. Next - Window elevations - if you want your windows to be set by head height or sill height you're going to NOT want to have a Height value - see attached image where it says Height 2600 - that is going to ADD 2600 mm to the elevation that you have set at 2100. Does that make sense? There is a getting started tutorial on our website I've also included a copy of your file so you can experiment. windows elevation test.vwx
  25. The way I see it there're at least three issues here - the muntins not showing, the sill not located correctly and the height is incorrect. This'll take me a bit of time to weed through...the first question regarding the muntins not showing, in your Custom Sash dialog, you need to check the box "Include Muntins" - see image (sorry, I changed the units to that archaic "feet and inches" but that shouldn't affect the muntins...). And you need to check that box for EACH selected sash. What's interesting is that you DO NOT get a preview in this dialog...sorry, I don't write the code, I just try to make it work... I'll work on the elevations next...


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