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Wes Gardner

Vectorworks, Inc Employee
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Everything posted by Wes Gardner

  1. @Inspectorjack...has been a Design Summit class for the last three years...ask me how I know 🙂 Wes
  2. @ThreeDot, here's what I would do...first read and understand the thread "No Stories, No Problem." Take the time to create some wall styles and slab styles FROM SCRATCH. Do NOT use any template stuff as they may or may NOT be set-up for a layer bound system. Build a small model, working through walls, slabs roofs. You can use the two sample/exercise files to help you get going but I HIGHLY recommend trying a set-up from scratch. Once this is all understood then move on to the level-bound scenario in this Model Set-Up thread. Do the same thing - create stuff FROM SCRATCH so that you thoroughly understand the connection between the levels, stories and how they relate to wall styles so that changes in set-up "drive" the heights of walls. Yes, it's confusing ... no, I did not create this system but I CAN make it work. Reading the instructions in both threads FIRST might be helpful. Wes
  3. @JMonaco, I was looking around at Kindorf/Unistrut stuff and found this site that lets you download in DXF/DWG and RFA (Revit Family) format. These all should be able to be read into Vectorworks. I haven't actully tried it because they want you to create an account but it might be worth a try... Good luck! https://www.unistrut.us/resources/cad-files Wes
  4. I don't think we have any Kindorf-specific stuff native in Vectorworks.
  5. @creatrix, keep in mind (as a rule) Vectorworks' import is ALWAYS one year behind SketchUp, so if the SketchUp model was drawn in 2019, we won't be able to import it until next year. Perhaps find something drawn in SketchUp 2018 or earlier?? Wes
  6. @creatrix There are many to choose from on 3D Warehouse.
  7. @Jim Smith, agreed. My main point to anyone for posting the instructions and model files without stories is to show that you CAN build a perfectly fine information model without stories. I sometimes make the claim that stories "buys" you a little more automation when it comes to change management as well as "automatically" mapping layers to stories when using IFC. However, you CAN manually map those layers and still produce a fine IFC model. It really comes down to your wall styles. IF they are set up with level bounding conditions, they WILL NOT work in a model that does not use stories. However, a layer bound wall style WILL work in a level-bound (Story) model. (Assuming you use "Layer Wall Height" and include a height in the appropriate design layer) I'm not sure you can call either system "simple" or "intuitive" but I think that a layer bound system is a little easier to get going with BUT PLEASE be sure your wall styles are set up to accommodate this set-up scenario (there ARE wall styles that ship with the program that are set up to be used with stories and will "pancake" in a layer bound system) Once again, I'm always open to discussing how to set up a model. Wes
  8. I wondering if the best way to do this is to use the wall tool to create walls up to the top plate height and then model the parapet so that you can get both the curve (as seen in an elevational view) as well as the fillet. I think everything else in the sketch could be created using the standard plug-in objects (doors, windows, walls, etc)
  9. @Phileas, here's the file in 2018 format...lemme know what you find. Yes walls are styled, everything by class. Wall Symbol test v2018.vwx
  10. I'll need to make a couple of assumptions here...assuming you've used the wall tool to create your plan, it's a simple matter to include "Layer Wall Height" in your Layer set-up, then, in your wall style(s), include "Layer Wall Height" as the top bounding condition and "Layer Elevation" as the bottom bounding condition. You can then just introduce those bounding conditions to your already-drawn walls in 2D and you'll get 3D walls at the proper height. It's then a matter of creating viewports and placing the various views (plans, sections, elevations) on sheet layers. But wait, there's more....don't forget, in your wall styles, to include any necessary offsets for the various wall components as well as setting everything to be "by Class" so you can control and over ride line weights. etc in your viewports. I highly recommend taking a bit of time to thoroughly understand what bounding conditions, layer wall heights, etc, etc mean and how they come together to create a building information model. This is explained in the instructions. I'm at wgardner@vectorworks.net or here on the Community Board Wes
  11. Here's a simple model....the first floor walls are in a symbol. If you go into the Class structure and adjust the Wall-Component-Int Finish 1 class, you can change the line weight and color from the very thick red, back to something a bit more normal. Is this what you mean? Are your wall styles set up to provide changing stuff "by Class"? Wall Symbol test.vwx
  12. @creatrix, Zoomer is correct...you may want to take a moment and look at the thread "No Stories, No Problem". I talk you through setting up a model that does NOT use stories. If you'd then like to try stories, you can have a look at the thread "Model Set Up". Alot of issues are related to not having your wall and slab styles consistent with your model set-up scheme (either layer bound or level bound) Wes
  13. Hi All, I haven't looked at this third party app in a while... http://www.vectormep.com/page/vectormep Wes
  14. @CMaxwell, the Curtain Wall tool can do this, the Window tool cannot. Like you've suggested, you'll need to place the muntins manually.
  15. @James Corbett, I think I'd use the Stair tool initially to get the rise/run correct and then either "explode" it or just over-draw with extrusions as you've suggested...
  16. @James Corbett, I'm pretty sure the answer is no. I'll put in an enhancement request.
  17. @Matt PanzerHidden Valley...I thought you were selling salad dressing at first 🙂
  18. I might be mistaken but the unfold command will only work on developable surfaces...
  19. @tismacfan2, I tried using both the twist tool and the bend tool from the 3D Modeling toolset. The window DOES loose its "windowness" (no longer a PIO) and if you mess with it enough, you can get it to insert into a wall (sort of). I think if I spent a little more time, I could get the "fitment" a little better and I suspect, if your client is willing to pay for true curved glass, you'll be given enough time/budget to draw it correctly 🙂 Bent Windows.vwx
  20. Of course, for handling DWGs, you can either reference the dwg into your active file OR use the shuttle file approach...either way you will NOT get all the classes in your active file...
  21. @ThreeDot Short answer: No Long answer: Nope
  22. @LeeElston, short answer: No Long answer: you might be able to make a symbol for "ends" of insulation. It wouldn't be automated or anything and would consist of linework designed to be "layed over" the end to mask the termination. Wes
  23. For sections, in the OIP, down near the bottom is the Attributes button for that viewport. I believe, for 2019, there was an option added wit ha check box to "Add Profile Line". This is what you see in the image below, I have it placed in a class called "2D Profile Line" and can control its lineweight or toggle it off. This might be what you are seeing in your sections. It does NOT always work under all conditions. Wes


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