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Wes Gardner

Vectorworks, Inc Employee
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Posts posted by Wes Gardner


  1. For me the easiest way is to maybe use the dormer tool to "get close", then break it up into roof faces where additional "nodes" can be added for further manipulation of both the main roof and dormer roof. See image and VWX file below.  By ungrouping (Control U or Command U depending on OS) a roof, it breaks into roof faces that can then be edited by adding nodes to the base poly...


  2. Hi Pozo,

     

    Digitalcarbon may have touched on it and I missed it...when modelling with solids, once you're done and you're satisfied with your model, convert it to a Generic Solid.  This will reduce the file size.  Be advised however, it also deletes the "history" of the object.  Add Solid/Subtract Solid retains the history so you can go back...but at the expense of file size...

     

    Wes


  3. Experiment with adding wall peaks using the Reshape Tool.  Double-click on a wall, this will put you in "reshape mode" where you can then add or subtract peaks. See screen shot - selecting the plus sign lets you add peaks (top left in the drawing window).  For model set-up, I'd divide the house into a first floor and a second floor.  The second floor walls could be reshaped to provide the dormers you're looking for.

     

     

    Screen Shot 2017-09-06 at 12.35.38 PM.png

    Screen Shot 2017-09-06 at 12.41.49 PM.png


  4. @ Boh

     

    Yes, the Space tool is a bit nervous.  To use the Two-way worksheet functionality, the instructions in the pdf must be followed very closely.  The text file is fairly easy to make, in fact you can start with the one that ships with the program, make a copy of it open it and have a look.  There are two columns, the first one is the "key" the second is the description.  You can have both alpha and numeric characters in the key.  You can just "tab" between the key and the description.

     

    Wes


  5. Hi, do you have "Show Tag in 3D" checked - see attached screen shot near the bottom of the pane.  Make sure to put it in a class and turn the class ON in your viewport(s).  Also, in the OIP for the viewport, make sure "Display Planar Objects" is turned ON - you'll need to do this for each viewport you want your tags to show in...

     

    Wes

    Screen Shot 2017-05-26 at 12.33.54 PM.png

    Screen Shot 2017-05-26 at 12.36.34 PM.png


  6. Hi Beth,

    If the framer does not place studs where you'd like them in the corners, you can simply 1) move the ones it DOES create into the proper location 2) duplicate a stud and place IT where you need it to build your corners as you'd like. (Sorry, forgot to "check" double top plate so the framer only created a single plate).  I've attached a simple framed model as well as the set-up that created it...

    Wes

    Screen_Shot_2017-05-22_at_12_41.42_PM.png

    Screen Shot 2017-05-22 at 12.44.04 PM.png


  7. From your detail, it looks as if the top face and bottom face of the glulam are NOT parallel.  If this is the case, it's likely you'll need to model the glulam and then, as you've suggested, save it as a symbol for repeated installations.

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