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Wes Gardner

Vectorworks, Inc Employee
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Posts posted by Wes Gardner

  1. I agree with Peter.  Here's a plan that has some curved walls (the peninsula and island) where the cabinets were placed (not inserted into walls).  For the "inside curve" at the peninsula, I used standard cabinet boxes, for the "outside curve" at the island, I used cabinet fronts and built the boxes from plywood.

    Keep in mind, on the inside curves, you can only open one drawer at a time (or at least with drawers that are adjacent to one another!)



    Screen Shot 2017-01-23 at 12.04.01 PM.png

  2. Here's one...If you have a pattern or image you like, take a screen shot then bring it back in as a texture and map it onto a 3D element.


    Take screen shot saving it on your desktop

    Go to Resource Manager > Renderworks Textures > right click in white space in the RM > choose New Renderworks Texture

    In texture editor, give it a name and choose "Image" in the Shaders pane > navigate to your image on the desktop

    Now you have a texture

    Screen Shot 2017-01-11 at 4.08.37 PM.png

  3. @Kashaev,

    We have some folks here on the Mother Ship who have spent a fair amount of time working with documenting the IFC file exchange as well as actually working in a collaborative environment sharing files with Revit users.  We're here to help you any way we can.  Since Revit's file structure is proprietary,  I believe you'll find that most other software (including ours) rely on the ODA (Open Design Alliance) for their translations.

    My direct email is wgardner@vectorworks.net


  4. Hi All,


    For countertops, lots of folks use the FLOOR tool as it is a hybrid.  I also just extrude shapes as well but then you'll need to add a 2D shape if you want proper plan-views.  Yes, I agree, the cabinets offered in Vectorworks are CONCEPTUAL and yes there are some oddities. If you need/want more power and customization, check out InteriorCAD...the XS version is quite affordable and integrates nicely into Vectorworks.

    I tried the Blind/Left and got what I expected...



    Blind Left.vwx

  5. Hi All,


    For those having problems with stories, you may want to have a look at the tutorial that's posted at the top of the Architecture group under Model Set-Up.  You have the option of using one of three types of wall styles each offering a level of automation.  Each is outlined in the tutorial.

    You can always contact me off-list at wgardner@vectorworks.net if you need/want to discuss the use of stories, wall styles, slab styles, model set-up, etc.



    • Like 1

  6. Hi,


    Try this one...place the worksheet in your file (hit Recalculate and the thing should populate with your room names, you'll then need to enter the worksheet and under the column "Occupancy Load", change the load factor to whatever you need. (Click on a cell, then up at the top, just type in a number..the "s.f." suffix will be automatically placed.  You can further modify it to add them up like in the attached image.  This rounds properly so you don't have to deal with those .3 of a person :-)

    Rounded Occupancy Loads.vwx

    Screen Shot 2017-01-09 at 4.03.52 PM.png

  7. A couple of things -

    The roof should be on its own LAYER - generally I set that elevation at what will be the height of the top plate of the upper floor.

    When I create the roof, the Bearing Height is then set at "0" (which represents the height of the top plate)




  8. Years ago, the standard was to create .dxf files as alot of CNC equipment's software could read this file type.  With the advent of 3D printing, most of that equipment uses STL.  You could see if your particular choice will read that file type as Vectorworks creates an STL file.

  9. Zoomer et al,


    Don't think for a moment that we don't read your thoughts and consider them carefully.

    We do thank you!


    BTW, for those who work with layers only, I commend you!  Stories, to a large degree, were included to make transfer of info via IFC more automated.  If this is not in your workflow, rock on!


    I believe, in the tutorial, I included the brief instruction set for eliminating the Default Story Levels so that they will NOT appear as a binding option.  This may lead to less confusion as you won't see them at all.  Once done, save that file as a Template (.sta) and you'll be free!




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