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Wes Gardner

Vectorworks, Inc Employee
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Everything posted by Wes Gardner

  1. @Mojo65 Select the Section Viewport, go to the OIP and down near the bottom, select Advanced Properties and set it up like the image shown. Wes
  2. Wes Gardner

    Stories

    @alfresco Attached is a file with two buildings with different heights. I've also included a draft explanation. If you go to Tools > Organization > Stories > Default Story Levels you'll see the set up involved. Notice how I've divided the levels between the two buildings. It DOES take a bit to get your head around it! Wes Two Buildings One File.vwx Multiple Buildings One Site final.docx
  3. @MHBrown, another tip when working with lights, if you render in openGL, only 8 of the actual light objects will show any "glow." It's a limitation of openGL. All the lights should show properly in other render modes. I usually select "Only show in Wireframe" for my lights. Wes
  4. @MHBrown, a tip regarding modeling symmetric objects in general, just model half and then mirror it over to the other side. Also holding the tilde key down sometimes "tames" a tool. Wes
  5. @Allen Brown I think I might be tempted to do something like this where the extruded element (with curved filleted "head") is subtracted from the rest of the form all in one operation? I'm sure I didn't get the filet radius quite right but you can play with it. There are a bunch of different ways to approach this...have some fun! Wes panel wg.vwx
  6. @MHBrown you can download the Sketchup model and then either drag and drop it onto a Vectorworks file or go to File > Import and down near the bottom is Import SketchUp. There's only one catch - the model that you download from Skechup MUST be one release older than the release of Vectorworks that you're using. So if you're on VW 2019, you need a 2018 Sketchup model. Wes
  7. @Acadia, the short answer - nope. There is no automated way of doing this. You're probably best off using the Framing Member tool in the Detailing toolset. Here you can use it in wood framing mode and create a 2x header or steel framing mode and define a "W" shape or "L". You can also create custom shapes for it to use to simulate engineered "I" joists... Wes
  8. @PO4, yup, Rhino has some nice features and is a pretty complete modeler! Wes
  9. @milezee, i've also put in an Enhancement Request to be able to import Rhino's layers, similar to how we can import layers from a .dwg. Wes
  10. @Kane - you can also use the "shuttle file" approach where you import the .dwg into a blank VW file, then save that file as "Source". Then open your working file and REFERENCE the Source file into your working file. This way you won't get all their classes/layers in your working file. This avoids having to do any mapping at all. Another benefit is if/when the .dwg info needs to be updated. Just re-import the .dwg into the Source file, save it, then in your working file, update the Reference. Wes
  11. I think of these things as Legends - be they window types, door leaf types, door frame types, wall (partition) types (both plan and section), etc, etc. There is a workflow that uses viewports and places an object whereupon you can both dimension it and add notes (required and something the "Images in worksheets" isn't capable of). It's a bit manual .... It's a good one for the WISH LIST Wes
  12. Now here's the REAL challenge - get the size of the cabinets to display in the format shown above (widthheight) no spaces, no dimension indication(s) Good luck!
  13. @Alan Woodwell, I use the Floor tool which is a hybrid so you can add a fill color wes
  14. @e_calabrese, Here's a little kitchen project I built as a demo file. I used the Cabinet tool(s) in the Furniture/Fixtures ToolSet and created styles so that the rails/stiles/hardware/ etc would stay consistent. As a rule, I use either the Floor tool or just a common extrude to create countertops - I find the countertop option that's part of the cabinet(s) to not quite get me what I want. I consider our cabinet tool to be a CONCEPTUAL cabinet maker that can give you a fair idea of what you have in mind - it does not have all the options of a complete cabinet line. I also modeled some objects like the crown around the cabinet tops and the KitcheAid & espresso machine came from 3D Warehouse. Feel free to email me wgardner@vectorworks.net Kitchen Complete 2020.vwx
  15. @KGreene You can also use the "Extract" command in the 3D tools...the default will give you a NURBS surface. If you don't like dealing with NURBS stuff, you can choose to have it extract a planar surface (either polygon or polyline). You can then reshape it and extrude it as required.
  16. @e_calabrese...the Import function WILL bring the file in on the layer plane but you should be able to rotate it up into a "side" view that should give you an elevation. DO NOT reference the .dwg, just import it...Once you bring the information in, it'll probably be a whole bunch of lines. Just Group them all then you'll be able to rotate them up into an elevation. You can also use a "shuttle file" approach where you import the .dwg into a standard Vectorworks file, whereupon this becomes the shuttle file and then save and close that. Then REFERENCE that shuttle file into your working file. This avoids all the extraneous classes/ACad layers in your working file.
  17. Agreed, the Roof and Roof Face tools need some love...
  18. @CiaMariaPia, in the end, the 2D workflow is probably the one that'll get you "there" the quickest... Wes
  19. @cberg...I don't think so...I think you'll need to use an extruded element, sorry Wes
  20. @Dubman...there's one in this file I believe... Example File 1 v2018.vwx
  21. @MaltbyDesign. Here are some more instructions written a couple of years ago but I think everything still works...the icons may look different after they "reengineered" them this year.... Wes Slab Drainage Inst.zip
  22. @MaltbyDesign, here's a file with instructions built in...I have some other examples with "flat roofs" that require a slightly different slab style, it'll take me a bit to find them... Sloped Slabs.vwx
  23. @MaltbyDesign, yes, you can now! You need to use the Slab Drainage tool. I'll dig up some instructions and post them. Wes
  24. Try turning your "None" class OFF and then update your viewport...here's a screenshot

 

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