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GWS

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Posts posted by GWS

  1. I wish that when dimensioning in a viewport the dimension tool would recognise 3D arcs, cirlces etc so I don't have to redraw 2d arcs over anything that requires a dimension.

    It feels like I have to do things twice and if the design changes ALL the dimensions have to be changed manually as they are not associative, even the regular linear dimensions.

    I don't really feel that we have 3D dimensions in VW yet, just text that can be put on a plane. Which I might add doesn't render properly in viewports...another wish I suppose

  2. It would be a massive help and time saver if the 3D fillet/chamfer tool could be part of the history of an object.

    At present I try to put the fillets in 2D before extrusion or at least as early in the modelling history as possible, but that is not always possible and having to re-apply lots of fillets when editing an object is trying at best.

    If there are a lot of different fillets I have to make notes so as to remember what they were originally.

  3. It would be a great help if the working plane would stay as selected and not revert to the default ground plane when selecting & inserting nuts, bolts, cogs etc.

    At the moment you have to select the working plane then select the PIO and then, using the arrows in the working plane window, re-select the working plane again....and it can be a bit of a pain.

    I've also noticed that the working plane reverts to the layer plane from the screen plane when using the mirror tool.

    In short I wish the user defined plane stay selected until told otherwise.

  4. I'd happily buy an upgrade that just offered a less buggy more compatible and reliable piece of software.

    I've had so many problems with 2011 that have caused loss of productivity and consequently profit that I'm seriously considering not upgrading again for along time. In fact I find I'm exporting to 2008/2009 more often than I'd like, just to be able to export reliable DXF's for laser cutting....to name but one issue.

  5. I have problems with viewports and OpenGL.

    Sometimes the viewports just wont render properly. The only solution I have found is to redo the viewport or render it in another render mode. Very tedious.

    I had no such problems with 2008, 2009 and I have no idea what causes it.

    I must say I have had a lot more problems across the board (rendering, exporting boolean ops etc) since the layer/screen plane was introduced and I can't help thinking that is still not been incorporated properly.

    No help, I know, but you're not alone!!

  6. I have opened the DXF/DWG files in Draftsight and all seems to be OK when I do that but I run Parallels on my Mac so I'll try the Trueview solution you suggested.

    The layer/Screen Plane could well be the issue, I hadn't thought of that.

    I'll try setting everything to Screen plane and see if that helps.

    Thanks for your help

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