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ginger04

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Posts posted by ginger04

  1. Hi!

    Of course, it did the job in the first time! Thank you for the advice! I was just wondering, if I choose a boundary object, not a path, because of a special shape I need ( for example the one in your image), can I simply leave it opened (without a border) at the end (left side of the image)? Does it have anything to do with the vertex and hide next edge mode or is there a better possibility? Thank you!

  2. That's great - really much appreciate, it's probably the fastest way to do that! The only problem remains with the vertex points -hiding points as you previously wrote don't work as we would like to (only last edge of polyline leaves it without the border).

  3. After creating a landscape wall bezier I added some texture and wanted to see it in a final quality renderworks - the wall is curved but the texture remains straight... in an openGL mode it looks better (except the curved distance where the texture is a little stretched) so what might be the problem this time? thanks!

  4. The point was to achieve something like a pathway with the border + a boundary with the border (in one piece). I know I can do that by drawing a path with this 'entrance' from polyline but it will not be at acurate width and takes more time than using the hardscape tool. So how can I simply create an object looking like this on the picture but in one piece (or at least looking like it was one - without this border part which is seen after using opacity:) Thanks!

  5. Everything would be nearly good if only the border of the hardscape was joined by path and boundary. After 'add surface' command I obtained common filling inside (nearly) but it didn't combined these 2 objects so after giving some opacity you can see it's separate, why? what I'm doing wrong?

  6. Hi!

    I have a site model created from 3D polygons (existing contour lines) and I want to enlarge the site model by putting some points (3D locus) with known Z value (height; there are at different places on a plan. How these points can be taken into consideration while creating a site model?

  7. Hi!

    I have a site model created from 3D polygons (existing contour lines) and I want to enlarge the site model by putting some points (3D locus) with known Z value (height; there are at different places on a plan. How these points can be taken into consideration while creating a site model?

  8. Did I miss something or there are only few samples of 2D and 3D flowers and groundcovers in libraries in VW 2008? Does anyone know maybe a good place where I can download more examples or the only solution is to buy iSymbols and/or greenworks from xfrog (seems to have more than in VW)? I'm a little disapointed about the amount of plants, don't mentioning about varities... Any opinions?

  9. Hi!

    Thank you for the advice but finally I solved the problem which occured to be different. I admit that I tried the reinstallation (from back-up of the disk image so the registry files had been cleaned) and of course I installed the program on C disk. These were only few things I tried (i.e. downloading windows update, new drivers, turned off Data Execution Prevention -DNS) and no result! Finally, I've tried installation on the other computer (with Windows XP Proffesional) and it was fine. I had Windows XP Home Edition and decided to change it. After that everything is great so I'm convinced that the problem is the Home Edition version (even after installing Service Pack 2 and auto patcher!).

  10. I've installed the program VectorWorks 2008 Landmark and everything was fine with the installation but when I want to start it there is only information saying: There is a problem with VW Application and it's gonna close (I have Windows XP 2000 operation system). Does anyone know what is the problem?

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