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mjm

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Posts posted by mjm

  1. 1 hour ago, Ramon PG said:

    After VWs 2022 came out in 2021 I bought a 2022 MacBook Pro w/M1 Pro chip and 32 tbs of RAM. The M1 & M1 Pro were supposed to be super fast chips, but its power turned out to be just OK, not impressive. Now comes VWs 2024, and I wonder if it would be wise to upgrade, even having paid the Service Select fee. 

     

    Is the hardware less powerful than advertised, or is the software less efficient than advertised? Is this a Mac thing or do other platforms have similar complaints?

     

    Any thought would be appreciated.

    @Ramon PG— o yeah I have a very similar machine tho it's a Max, not Pro. I sorely regret not getting a 64GB Pro instead, since it's clear on a daily basis how much memory VWX chews up (& often does not spit out).

    Having said that, I did install 24 and, without using it in for actual production, it seems so far to be a snappier performer in app opening, file opening, plugin initiation, etc. Relatively simple Redshift renders on imported 2023 files seems perhaps faster, haven't timed em yet. Has it crashed? yes. No moreso than 2023 so far…

     

    I do want to say that it appears VWX 24 releases memory far better than previous years.

    • Like 2
  2. 37 minutes ago, E|FA said:

    If you turn them off in the View Bar they show up on the bottom.  The bottom bar also includes tool tips - not ideal in terms of eye movement back and forth from the tool palette, but the space is being used.

    I have never gotten comfortable with the snaps all the way bottom right, and after a minute the new position makes so much sense to me.

    • Like 2
  3. So far, in my limited usage I am happy to report that anecdotally it appears VWX 24 is much better at releasing memory after completing a render. If accurate, that's a refreshing change, yay!

    Additionally, VWX 2023 documents, once imported, open quite snappily.

    On my M1 Max MBP 32GB with its 16" screen, the refreshed UI at the small resolution appears basically fine for my old eyes. 

    The refreshed icons themselves are generally an improvement over past years, tho some of them seem a conceptual reach -  the new "3D" icon for ex.

    Gonna sit with the defaults for a bit but I am hoping I can rebuild the top bar, mostly to push things themgs around to where my eye expects them.

    • Like 1
  4. 4 hours ago, zoomer said:

    Ouch,

    I meanwhile had a pretty idealized imagination of VW's Toolset.

    Now that I started playing a bit,

    I constantly ran into all these VW caveats - can't use such object with this tool,

    refuse to convert 2D Polygons to generic Solid, can't delete or weld Vertices

    in VW SubD, .....

     

    I feel like a complete noob.

     

    SCREENSHOT_2023-08-01_18_10_31.jpg.55466aaacc524fb997025cba9866afd9.jpg

    Laughing not at, but with. You have encapsulated all my feels about SubD.

  5. 22 hours ago, jeff prince said:

     

    "Well, how did I get here?" 🙂

     

     

    As regards usage: "And you may ask yourself, “How do I work this?”"

    "And you may ask yourself, “Am I right? Am I wrong?”
    And you may say to yourself, “My God! What have I done?”"

     

    As regards the pain of it all: 

    "People on their way to work say, “Baby, what did you expect?”
    Gonna burst into flame, ah"

     

    I could go on…

     

    • Like 2
    • Love 1
  6. 51 minutes ago, Kevin McAllister said:

    I still see it happening once and a while. Usually saving and closing the file and then re-opening it solves things.

     

    KM
     

    Am so afraid to comment on this thread, fearing the resurrection of the graphics shard bug.

    • Like 1
  7. 51 minutes ago, MarCur said:

    I've been suffering of very some issue on Mini M1.

    Reported the issue with a video recording to local italian distributor who claims to have forwarded to developer

    @MarCur—as far as I know, VWX has known about this for many months.

    • Like 1
  8. 9 minutes ago, Darin K said:

    I'm drawing a black-box theatre and am including a class for the HVAC (as it interrupts our grid and is a crucial piece of information for lighting designers).

     

    I drew the ducting as an extruded rectangle which I then turned into a symbol (so I could set the Z height). 

     

    Is there a way for me to give the HVAC symbols a hatch pattern when viewed in 2D (Top/Plan) view?

    Make the HVAC symbols auto hybrids (or make 2D symbols for your HVAC. ITEMS) and set fill to your preferred hatch

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