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gmm18

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Everything posted by gmm18

  1. You might call technical support. They can be quite helpful speaking to directly over the phone...
  2. Right here. Hit Switch to Full Reply Mode, Toward the bottom there is a blue button "File Manager" that you can use to post.
  3. I didn't think they were asking for a section view, just a simple elevation... It sounded to me like bellarch is a beginner, and sometimes keeping it simple is the best way to start. Don't want to scare people off on their first post...
  4. I am not too familiar with using Spotlight stuff, I opened these, but there is no light object in these right? If not, then where do you put the light object for it to project the light property (and what kind of light source?)
  5. Don't worry about adding new toilets to the Tool Palette, instead Go to the Resource Browser. If you hit the Help button in the menu bar at the top of the screen you can do a search for Resource Browser and find a lot of info. You can find the objects that come with the application by using the Browse a Document button... When you find stuff you like and will use often, you can add it as a Favorite, so it will always be there in your Resource Browser.
  6. I found it in Help just fine, you might want to look again, but here is the basics: Go to the Dims/Notes Tool Set. Using the General Notes Tool, which looks like a comic book quote, Click on the drawing to place the Note. Now Notes Manager opens, at the bottom, hit Show Database Controls, Click on the note you want, and hit Add> to include that note in your list. Note that you probably, if not definitly, should not want to use any of the built-in notes, they are really just examples, you will want to write your own and add them to the database if you are going to use the Notes Manager.
  7. I don't see anyone yet suggesting the most basic method, which is to create a "front, side, or back" view Viewport, and render with Hidden Line. You should be able to find easy instructions just by hitting the Help button in the upper right side of the menu bar.
  8. You either need to let that Floor 1 wall run tall, so that the window is fully within that wall, or vice versa, or Cut out a hole in the upper or lower wall, as you describe. I don't believe a window can be 'insterted' into more than one wall at a time, but it would be nice.
  9. Hmmm...I know what you mean, but I think you just need to create duplicate symbols, and adjust the attributes you want. Then, rather than (or in addition to) changing the class to distinguish between existing and new you would use the Replace Symbol command... To get what you are asking you would need a way for the objects within the symbol to be set to "Use Symbol Class," kind of similar to the way wall styles work, where you can set their attributes to "Use Class Attributes." Doesn't exist yet though. (as far as I know...for what it is worth).
  10. Gideon, yes the wall texturing is much better in 2009. You can control all sides...check out the OIP options: The last image in the series of examples I posted above is done with the wall tool. Textures are going on just fine. But I know what you are talking about in 12.5
  11. The little 'down arrow' menu button in the upper left, Uncheck 'Database Headers.'
  12. Strange. I wonder if this occurs for others, and if so what is the reason? I have used "purge unused objects" in the past and significantly reduced my file sizes, but today the file actually grew much larger. Curious, I ran a few tests on a new file, and yep, file is getting larger, not smaller. In this case I am running with all of the available check boxes checked. I have not gone down to see if it is any one category of objects... What do you think?
  13. It is not difficult... You can create a viewport while on a sheet layer, but you must not have anything selected before you hit Create Viewport. Then you hit the Layers and Classes buttons in the dialogue to set your visibilities. I rarely create VP's directly from a Sheet Layer (unless I am just duplicating an existing VP, which is a fast way to make them, and adjust the settings/visibilities as needed) Normally I would go to the Design Layer first. Make a design layer active (your Planting Design Layer), So now you can SEE the drawing that you want to make into a viewport. Adjust the class and layer visibilities how you want them. Now, you can simply go View->Create Viewport. Select your Sheet Layer as the place you want this VP to go. If you want to crop the drawing, you can do so by either drawing a rectangle or some shape around it before you hit Create Viewport, OR once it is on the Sheet Layer you can double-click it and select Crop to enter the crop mode.
  14. I added "Class Invisible" to the context click (right-click on object). I like this because you just right click on something and can make that class invisible. No need to run a script or use the Visibility Tool
  15. I know you said they have the same visibilities...but to be sure...is there a "Style" class that is not turned on or something?
  16. Look in the Door's OIP (Object Info Palette), just above the "Flip" button, there is a field called "Height."
  17. gmm18

    Soffits

    But extrudes won't take a dashed line style, is what mike is saying, even in a VP class override...
  18. I just tried using Viewport class overrides and that seemed to do the trick. Select the Section VP, in the OIP hit Classes, Select All Classes, except 'Section Style' Edit -> Set line weight to .05mm. In this example I also changed the pen color to gray. The only things (so far) that this doesn't work for is if your wall attributes are defined in the Wall Style, rather than being set to Use Class Attributes. Also the line around the windows are still black.
  19. In this case I just join the two exterior walls... the interior wall is then just lined-up right where it needs to go, but it is not actually 'joined.' It is not a perfect solution, but works okay.
  20. You control the inside diameter only indirectly, by changing both the outside diameter and the flight width.
  21. In the Settings Dialogue, under Flights and Platforms, Outside Radius I guess it is there b/c each flight can have a different radius...
  22. One thing that has become clear is that the ability to use Viewport Class overrides has lead to the need for many more classes than I once needed. This is because I want everything to be set to "Use at Creation," so I can control the graphic attributes more fully. I wonder if your idea might enable similar benefits, but with less class definitions.
  23. Go to: Vectorworks Preferences- Display, Display Light Objects- Only in Wireframe
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