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Hakman

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Posts posted by Hakman

  1. Thank you CipesDesign,

    I was trying to connect the dots using the 3D Polygon however this option is a pain, to get to the right area, we really have to circle through all the vertexes to get to the one needed so we can setup the specific height in the QIP.

    As far as the brick texture, it is not possible to setup a Sphere or Cylinder mapping in the QIP because it is a texturebed!

  2. I have a site-modifier for the sidewalk and a hardscape object as a texture-bed, how can I deal with the texture-bed to be able slope to have an access to the pedestrian also the brick texture is missedup

    I've tried a 3d Polygon and Nurbs, on curved area it creates a lot of vertex even if I simplify them, they also slow down the system.

    I know on the street curb object I can remove some of the curbs but that is not the only thing I am looking to do.

    See attached render.

    Thanks

  3. I am not sure if my qestion is clear, what I am after,

    right now under 3D Type I do have Texture Bed Modifier but using this option doesn't allow a thickness of the object, I do have a 3D polygon as a site modifier underneath the hardscape but even without the 3d site modifier Polygon the hardscape as Texture Bed Modifier works because of the topography of the DTM, simply I am just looking for the thickness on a sloped walkway not as a texture bed.

    Thanks

  4. In Cinema 4D,

    when creating an object it will show in the object manager in a hierarchal order with all other objects, where you can control drag to duplicate it or double click it to rename it.

    You can solo an object or turn on or off a group of objects to work on the details, you can also do a wildcard search for an object. you can omit an object from rending.

    There are so many good things that VW can use from C4D,

    Another useful option is you can have the option to see all views of an object in the design view, like top, front, side and iso view; you can customize it how you like.

    Regards

  5. Hi,

    It has been an ongoing problem since VW2008, the issue of door hardware,

    Its seems sometimes I would be able to change the hardware and sometimes no matter what I do nothing works, it always defaults to the ugly round set.

    Any help?

    Regards

  6. Hi,

    1- Can the ceiling grid tool show these grids and tiles in 3d Rendering? its fine in 2D!

    2- Can we texture the frame as metal and the tile as something else, but keeping ceiling as grid ceiling?

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