drmdzh
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Posts posted by drmdzh
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I am running vector works on two different Macs, both are running the same updated version of 2016. On my laptop I can dock my palettes to the main window. On my desktop, I can get them to dock to each other, but not the main document window. Where is the preference for this? I can't find it anywhere and searched the forums.
Thanks.
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That didn't work at first, so I deleted the camera tool and then re-loaded it, then it worked. Thanks!
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Thanks, I tried that. It turns it off in a normal perspective view, but not when I'm using the vector works camera.
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How do I turn off the green and blue horizon in a camera view? Thanks.
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I AM in orthogonal view and the object IS aligned to the view. I have uploaded a sample from the project I'm working on. Other examples include simple extruded archways, this one was created using extrude along path.
Everything dimensions just fine, but not the radials.
Thanks for all the responses.
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Sorry, didn't update my signature... now in 2015 and still and issue - not on every solid, but yes, the more complex ones. I'll post an example when I get a break. Thanks.
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Yes, I am in orthogonal view.
Sorry, but what do you mean "To see dimensions in 3D planes, you need to make them in design layers." ? I have a 3D model I created in a design layer and am creating viewports in a sheet layer to dimension. Not sure what you were asking.
thanks
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I am using viewports to lay out a drafting on a sheet layer - the viewports are taken from a 3D model. Why can't I use the radial dimension tool (archways, moulding etc)?
Vectorworks "knows" what I am trying to dimension is an arc because it will show me the arc center when I hover over the object, but the dimension tool says "can only be used on circles".
What is the work-around? Right now, I am tracing the line using the arc tool when I am in "Edit annotation", but this seems rather silly.
Thanks.
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Thank you. I had read through it to create a title block, but I think I read that the wrong way round as everything was set to "by class". Switched it and it worked great. Thanks.
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I have made a custom title block for a project I am working on, and most of it works well, however when I add it to my document, through the sheet border info palette, it changes the font and color of the font. I had two different fonts used in my custom title block, is this not possible? It seems to be changing everything to my default font, which is not what I want.
thanks.
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Thanks.
I understand your comments, unfortunately it's none of those things. Will contact tech support.
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Having issues with textures stay on objects. I add a texture to an abject and all is well, but later when I look at my whole rendering, a lot of the textures I placed on objects are missing and they are back to the class default. This includes textures in symbols.
The last time I tried to fix it, when looking at a front elevation in Open GL, I selected the object that was not getting the texture - the Render menu indicated that it still had the texture on it, but it wasn't rendering, so I just selected the texture again in the render menu. The object then just completely disappeared! It was going in wireframe too. So re-applying the texture when made the object delete?
What's going on? I have re-started VW several times. Keeps happening with the same objects.
Thanks.
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Never mind - quit and reopen fixed it.
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I'm doing a basic extrude along path around a rectangle to create a moulding on a pedestal. When I go in to edit the profile I am getting a "The object is invalid do you want to delete it?" (Or something like that.) And the only way to exit the profile edit is to delete the extrude I just made.
I don't think I'm doing anything different than I ever do when extrude along path. What could cause this? I've tried it multiple times. Keeps happening.
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Thank you.
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My Pro is 2.5 GHz Intel i5. 8GB 1600 MHz DDR3
Running 10.8.5
Vectorworks 2015
Are there compatibility issues?
I took the computer in to university IT and they said it's not the graphics card.
How do I send the file to VW support?
Thanks.
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Actually, you never even have to rotate the line, just snap a new line to the intersection of the circle and the horizontal.
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Hey that works too! And I can use the length of the diagonal without having to input the numbers, but just by snaping the circle tool to the end of the line. Thanks!
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James,
Thanks, that is exactly what my issue was, no snap point. I like your solution, and I can make it work, the one slight issue, and this is getting picky, is that I developed the diagonal from several other parameters so it's not a nice round number, it's just a line that I grabbed and it has lots of decimal places! :-) I can type it in, just feel like there should be a geometric way this could be done.
I appreciate your answer and it will work!
Thanks
David
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The video is private

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Thanks, I tried the different modes, but they all seem to require that you know the length of each side you want first. I know one length, and the diagonal. And I don't know the angle of the diagonal.
I could do it with math, but I'd prefer a way in vectorworks itself!
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This should be easy and I think I'm missing something easy:
I have a line the is the length of the diagonal of a rectangle I need. I have the length of one side, 6". I'm trying to use the diagonal to create the length of the other side by drawing a 6" line, connecting one end of the diagonal to the end of the 6" and then rotating up until the end of the tangent is in line with the other end of the 6" line.
The problem is, the rotate tool doesn't snap to the length of the object you are rotating, so I can snap to the right height, but I can slide along that height anywhere I want to. There's nothing to keep it at the right length of the diagonal I am rotating.
I hope that makes sense, I have included an image of what I'm doing, but it's hard to capture.
This has got to be easy, what am I doing wrong?
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I restarted VW, same thing. Only this one file.
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How do you prevent this from happening? (see image attached)
Project was fine, rendered fine for a few weeks, then working on it today, this started to happen when rendering in openGL.

Can't dock palettes to document window
in General Discussion
Posted
OK, thanks, I used the workspace editor to add Palette Options, so now 'Palettes can dock to document window" is checked. But they still won't dock. Do I just drag them, like palette-to-palette, or is there some other command to make it happen?