Jump to content

drmdzh

Member
  • Posts

    147
  • Joined

  • Last visited

Posts posted by drmdzh

  1. I'm trying to add a Technical Director field to a title block. In Manage Project Data, I add a new custom field, and make sure Display checkmark is on. When I go back to edit the title block so I can link the field, the text is not showing anywhere on my sheet layer, so I can't link it. I only seem to be able to edit and link text that is already in the title block I was editing.

     

    What step am I missing?

  2. I'm trying to compose a few lines in order to create a path to extrude along for the rim of a bath. I have done this in previous versions but upgraded to 22, and now when I try to compose, the different lines move about and don't compose. These are crated using arc tool and 2D polygon tool, but tried with nurbs curves with similar results.

     

     

    Screen Shot 2022-02-04 at 4.37.29 PM.png

    Screen Shot 2022-02-04 at 4.37.34 PM.png

    Screen Shot 2022-02-04 at 4.37.41 PM.png

    Screen Shot 2022-02-04 at 4.37.49 PM.png

    Screen Shot 2022-02-04 at 4.37.57 PM.png

  3. I just published a set of plans and sent them to my TD. He can't open them as they are password protected. I can't see any setting anywhere in the publish dialogue that I can turn off to unlock them. I opened the PDF in adobe to try to remove protection - but apparently I don't know the password either! (I tried my computer password, keychain password and vwx sign-in password).

     

    Help! Why is vwx password protecting my documents, and how can I stop this?

     

    thanks

     

  4. I created a hanging position (2" pipe) - object info palette says "Hanging Position".

    Using the Lighting Instrument Tool to drop instruments in, there's nothing I can do to get the instrument to attach to the pipe, always comes in a z=0.

     

    I googled for the answer, but nothing I find is vwx 2020. The vwx tutorial says what I am doing is correct, it should work.

    In the instrument info palette, it says Position: Pipe 1 (which is correct), but it is NOT on the pipe, it's 10' below it.

     

    I have restarted.

    I have tried "Attach to rigging object".

     

    I also moved the instrument in 3D to "attach" it to the pipe, and then when I drag-copy the instrument, the new instrument is at z=0 again.

     

    How do I get this to work?

     

    VWX 2020

    Macbook Pro 10.15.7

     

    Thanks.

     

     

     

  5. I am trying to get the project file functionality to work so that I can share a file between me and a couple of my students so that they can work on the file while I oversee it.

     

    I uploaded the file to Google Drive and created a vwxp file. Shared the google drive folder and the vwxp file with my students. They have managed to open the file, edit it and then "saved and commit". However, when I then open the file I am not seeing any of the changes that are being made, it is the same as when I uploaded it.

     

    I've walked through this: http://app-help.vectorworks.net/2017/eng/VW2017_Guide/ProjectSharing/Sharing_a_Project_File.htm#XREF_58424_Sharing_a_Project

     and this http://app-help.vectorworks.net/2017/eng/VW2017_Guide/ProjectSharing/Creating_and_Editing_a_Working_File.htm#XREF_41849_Creating_and 

    several times, but I can't see what I am doing wrong. 

     

    This is supposed to work, yes? We are all supposed to be able to edit the file through google drive?

     

    Thanks.

  6. I think I mis-typed a key command, but all of a sudden my design layers do not rotate together. I have the theater on one layer and my set on another but when I change the view, either by Flyover or View dropdown, only the currently active layer rotates. How do I make them rotate together again?

     

    Thanks!

     

  7. A student of mine built a 3D model but once she added a few lighting instruments, the model disappeared  - in any render setting, in any view. We deleted the lights, which seemed to cause the problems. You can see the model when zooming in or out, but it immediately disappears when not zooming.

     

    Is this a corrupt file, or is something else going on?

     

    Thanks.

  8. On 11/29/2016 at 0:24 PM, markdd said:

    Sadly with shutters and gobos you can't soften as in real life. I go to photoshop and blur gobo textures there. This would be a really great enhancement to to Spotlight. The ability to "add frost" would also be very very useful.

    How do you export the gobo in order to work with it in photoshop. Thanks.

     

  9. I'm changing the beam angle in the "Edit Light" menu, (Field angle = 34; Beam angle = 16) and the gobo pattern is still super sharp, does not change when I adjust beam angle.. Not sure what's going on. 

     

     

  10. As a scenic designer, rarely do I have walls parallel or at 90 to the proscenium. So what is the best way to create a plate of elevations (front, section and plan views?)

     

    When creating a section I know I can do it from the top/plan view.

     

    Is there a way to rotate the view of the viewport other than entering degrees in the dialogue box? I tried set working plane, but that didn't work. But many times I might have walls at "random" angles - (52.36 or whatever). Seems like there must be a better way?

     

    Seems like this should be a basic function of VW - creating viewports from a 3D model, but this seems not to be addressed very well.

     

    thanks.,

  11. How do I set a viewport to look at something on a custom angle? (The flat is at an angle of 111.56 to plater line, so I need the viewport to face it straight on to get an elevation.)

    Things I have tried:

    Custom view - nothing I do seems to make any sense. I enter the angle in, and the flat is upside down or backwards, so I try and turn it by entering 90 in another axis and suddenly it is totally skewed again. Is there a process that makes this make sense? I have started in top view, rotated until it is parallel to X, then tried to rotate it up to see the front. Totally doesn't work.

    Edit Crop>Set 3D view - the line to set the 3D view will not snap to the perpendicular of the flat, so it's not accurate.

    Is there a way to set the viewport with working plane or something?

    Thanks.

×
×
  • Create New...