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  1. Hi again, having resolved the spiral ramp issue successfully - thanks for the helpful advice - here is another one: In some way it relates to the topic Sandking posted a while ago. I'd like to modify a horizontal extruded plane according to a given set of coordinates, so that in the end it's sloping in two ways. I attach a quick sketch, done in 2D, to illustrate what I try to achieve (hope this works, using the file manager; copy and paste didn't work). I'll try to describe it in more detail, in case the sketch doesn't show. Start with a slab of 1m x 1m, 10cm thickness. Horizontal. Now I want to lift it up, so that the lower right corner remains on the ground, the upper left corner highest up, and the other 2 somewhere in between. However, the verticals should NOT tilt in any way, but remain vertical. And the thickness should ideally not change as well. I've tried a few options without much success, so rather than describing them in detail I'd prefer to start from scratch. Any suggestions would be much appreciated! Best wishes, Timo
  2. timo

    spiral ramp

    Thanks! That made my life a whole lot easier... Best wishes, Timo
  3. I am struggeling to create a spiraling ramp in whatever way I tried so far. The helix-spiral tool looked promising, but resulted in a completely twisted surface. To explain what I am looking for: To start with, take a multi storey car park which has a spiral ramp connecting it's various levels. I referred the "Doorstopper" Tutorial, thinking that it was quite similar to what I was looking for. It works fine to extrude the circle along the spiral path, however, when I replace the circle with a rectangular object it twists the object while extruding it. Any suggestions as to how to solve this? To me it seems like a fairly standard operation, so I presume there should be a pretty straight forward way to do this. (Working on VW 11.5.1) Thanks, T
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