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Tamsin Slatter

Vectorworks, Inc Employee
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Everything posted by Tamsin Slatter

  1. I would create symbols that contain the small number of lines you want to use, and then apply them in the corners as an annotation in your viewport. If you make them as symbols, you can reuse them in all your projects.
  2. So, you have edited the texture and added a surface hatch? If you've done that part, then all you need to do is change the Hidden Line settings and turn on the option to display surface hatches. You'll find this on the Object Info palette, with under Background Render Settings.
  3. Could it be that you just have sides selected in the Part pop-up menu on the Render tab? There are separate parts for Top and Bottom, so you can apply different textures if you need to. If it's not that... not sure. You've definitely got a solid fill on the object and the object is closed... hmmmm...ūü§Ē
  4. Jim, I'm not able to reproduce your problem. I can select a Custom Leaf, choose a symbol from the library, and change some of the parameters, which updates the symbol. I have just done it again. I can change the width, height, jamb depth, operation, and much more. All of these changes can be made on the Object Info palette, and result in an updated door, but based on the Custom leaf. You could then save this as a symbol, with the option checked to Convert to Plug-in. This would give you a red symbol that you could reuse (from any library file - not just the custom door leaves file). And it would be parametric, so you would still be able to change it. The underlying geometry of the Custom leaf symbols is a generic solid, and therefore not parametric itself, but the parameters within the Door tool will cause it to remodel. Alternatively you can model any symbol as you wish, and then insert it using the Use Symbol Geometry checkbox on the General tab. Using THIS kind of symbol geometry creates a door that will NOT respond to changes made with parameters. The Door Style and Door Catalog functionality also provide the ability to start with a huge range of doors, all with preset parameters, and then change them as you wish. Depending on how the Door Style was setup, you can change 'By Instance' parameters, and those that were set as 'By Style' cannot. But to get to all the parameters, convert the Door to Unstyled and you'll be able to change what you want. But I appreciate from the start of your post that this is not what you want to use. In case anyone else is reading this post, this section of Vectorworks Help gives a good overview of this and includes a link to a video that explains Door Styles in more detail: http://app-help.vectorworks.net/2020/eng/index.htm#t=VW2020_Guide%2FSymbols%2FConcept_Plug-in_object_styles.htm%23XREF_25617_Plug_in_Object&rhsearch=door&rhsyns= There is a link at the bottom of this page that also explains Catalogs in detail.
  5. After exporting to Door - Custom Leaves, I think you should just be able to use the Resource Manager's Refresh Libraries option to avoid the Vectorworks restart?
  6. If you would like to include an example where it is failing @Jim Smith, I will be happy to look at it.
  7. Before inserting any plants on the drawing, click the Plant tool and then the Plant Tool Preferences button on the tool bar. Click Advanced Settings and then Placement: Size. Change all the options to Use Plant Style. Then the plants will be inserted using the size you defined in the style. I suggest that you update this tool preference in your project templates, so that it is always set this way whenever you choose the Plant tool.
  8. Create the extrudes as one. So, draw the the rectangles and select them. Then run the Extrude command once, to extrude all rectangles in one single operation. Renderworks will then see this as a single object and you will be able to map the texture across all three surfaces.
  9. It looks like you have the Image Mask option turned on, which is giving you the single repeat. That's fine, because that's what you want. Now, click the Set By Image button at the bottom left of the dialog and use the widget to position and set the size of either the whole image, or the size of a feature on that image. That will scale it up correctly. Then, make sure that the size of the preview object on the right of the dialogue is set to be the same as your real world object.
  10. Yes, I know what you mean - I was hoping that you would be able to get to the relevant parameter through a worksheet, and then just make the change in the table to update all the custom profiles from the worksheet. But you can't get to that parameter.
  11. Don't shoot yourself Lisa! We would really miss you. I've had a look, and it seems that there is no easy way to do this. I will log it as an enhancement request. I tried to do it using a worksheet. If you create a report that lists every field on the Massing Model record, you can easily change any of the parameters there, which would enable you to switch on the custom profile easily, or switch back to pitched, etc. BUT, there isn't a roof record that I seem to be able to get to. So I can't report those parameters to be able to change them. Sorry I don't have a magic answer on this one...
  12. I am not having a problem changing width and height. I can see that other parameters would not be appropriate to change though. Perhaps you could include an example file to show the specific conditions that are causing you a problem.
  13. I've had a look at your model in both 2019 and 2020, (I'm afraid 2015 won't run on my Mac). I can't get the model to update at all. It just hangs Vectorworks. I can't even get the source data from it to create another, because I can't exit the source data when I edit it. So, I'm afraid I can't be more helpful. If you have the original source data somewhere, I would recommend deleting the model and creating a new one from scratch. Something seems very unhappy with this specific model.
  14. Please can you contact UK Technical support and send them the files to look at? uktech@vectorworks.net The story set up needs to be identical in all reference files. Could it be that the stories are not set up the same way in all the files? The story system itself cannot be referenced.
  15. The 3D poly gives you the greatest flexibility as it offers control over the elevation of each individual vertex, and the Top/Plan shape can be anything you like. As you have discovered, adding this to Site-DTM-Modifier turns this into a modifier. Note that you can do the same with a NURBS Curve. For a path such as this where you have a consistent width, you could look at the Roadway Polyline tool. This has the flexibility to add level stations along the length and control the elevation at each point. It also includes a site modifier and can generated a grade limit if you need it (although I prefer to draw my own and retain control over them). You might also want to explore the Hardscape tool which now includes Surface Modifiers. This can create an object any shape and have different levels at any point. Note that the elevations defined within the Hardscape Surface Modifiers are relative to the elevation of the Hardscape, so best to keep that at zero to have accurate annotations on the plan. I hope this helps.
  16. Jim, I apologise in advance if I have misunderstood the question, but as long as your door is set to Unstyled, you can click the Leaf tab, and then click Leaf and choose Custom. If you are unable to select this, you may have a specific Style selected, which has the option to change the leaf turned off. Again, if you have a specific style selected, you may also have a catalogue attached to that style, which contains the parameters to create specific doors, from specific manufacturers.
  17. When you import a Sketchup file, there is an option to import all Sketchup materials as Renderworks textures. They can then be edited as you wish within Vectorworks/Renderworks. So, just apply them to some geometry in Sketchup, save the file, and then import it into Vectorworks.
  18. This is a known issue. If the internal origin and use origin are not aligned, then the site model snapshot is created in the wrong place. I reported it in VB-156435 (internal reference).
  19. You're welcome. Have a great weekend.
  20. But your explanation was prettier with the screenshot and arrow!
  21. Put them on different design layers instead. Then adjust the Site Model settings - set it to be affected by modifiers on visible layers only. Then you can control the visibility of the layers and update the model. This is also a great method for troubleshooting any site modifiers. It's the first thing I do when people send me models-in-a-mess. Move everything onto a separate layer and work through each in turn.
  22. How are you extruding the Polygons? I would use Tools > Records > Modify by Record and then extrude the polygons by a value in the record. This definitely does not detach the record.
  23. Many years ago, I put in a request that the preferences should always be the P key. UIOP are really great shortcuts, but I would love it if P was always preferences. I'll see if I can dig out the report and revitalise it.
  24. Vectorworks 2020 has dark mode on Mac on Mojave and above. Just change the Mac to dark mode, and Vectorworks will follow.
  25. Your modifiers are set to apply to Existing - change that to Proposed. I notice that they are also Pads with Retaining Edges. If you have Architect, you will not have the create Retaining Wall Site Modifier command. Maybe this course in Vectorworks University will help? Here's my top tip - draw 3D polygons and set the vertices to the desired elevations for the retaining walls. Put these polygons in the Site-DTM-Modifier class. They will become modifiers. This gives you far more control in the long-run.


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