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Tamsin Slatter

Vectorworks, Inc Employee
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Everything posted by Tamsin Slatter

  1. Get an image of a vertical planting scheme, use Photoshop to make it repeat sensibly, and use it as the basis for a texture. Make a vertical plane in front of the wall, and apply your texture. It can look OK. If you want help offlist with this, give me a shout. Regarding worksheets, how about using the Landscape Area tool to count your plants. You don't need to actually add visible plants this way - and can set the density you desire. Then you can pull of a report of the landscape areas only. Just use Plant graphics for aesthetic beauty then!
  2. Are you changing the scale of your layer? If so, do you have Scale Text checked?
  3. Matt It would be good to know what settings you are using that are causing you to be disappointed - perhaps a sample render too?
  4. You could always make a texture of a mass of vertical planting and place that on a vertical plane just in front of the wall. But this would not count plants. You could still use the Landscape Area of Place Plant tool to create a plan of the wall face so that you can get correct calculations of plants. Hope that helps
  5. Hi Matt I'm afraid this is currently a limitation of the Hardscape tool. To solve your 2D, 3D working with terrain, here's a suggestion for you: 1) Draw a Polygon, to represent your paving in Top/Plan view. 2) From the Landmark>AEC menu, choose Roof Face. This will allow you to create a hybrid object which can show 2D and 3D in the same object, AND show a fall. 3) Draw a 3D Polygon around the bottom of your Roof Face and put it in the Site-DTM-Modifier class - this will become your pad. And the Attribute mapping tool works a treat on the Roof Face! So, you get 2D, 3D, correct fall for your sections, site modifier AND mapped texture! Hope that helps
  6. I have found this too and already buglisted it. I believe it will be fixed soon.
  7. Hi Matt The Place Plant tool creates a hybrid object. Hybrid objects, whether they are plants, hardscapes or tables and chairs, can only be placed on the layer plane, or parallel to the layer plane. The cannot be placed on angled planes such as the vertical face of a wall or extrude. However, you may be able to place this plant purely as a 3D view. You could create a 3D plane, which you extrude from a working plane set against the wall face. You can then apply the image prop texture onto this plane, but its effectiveness will be dependent upon your view. If you are looking head on at the wall, you will just see the top edge of the image prop, which will look like a line or two crossed lines.
  8. Hi Mark Draw your area using the Landscape Area tool. That has various edge styles which you can customize to suit your taste. If you have already created a plant object to represent your Juniper, you could add that plant to the Landscape Area, specifying the planting density that you want, and have Vectorworks count them for you. When using sketchy edges on a Landscape Area, I do advise you to keep your design layer at the same scale as the ultimate viewport so that the edges will print as you expect. Hope that helps.
  9. If you uncheck that box, you will see all classes from the import file listed. If you choose to import any classes that have the same name as classes in your current file, the attributes of the imported classes will override those in the current file and change any objects which are members of that class. You will be prompted to confirm that you wish to do this.
  10. When the classes to import are listed on the Create Class dialog, it's just at the bottom left of the box showing the class list.
  11. Yes - within the Viewport settings on the Object Info palette, set the Renderworks Background to whatever you want to have visible (or leave it as None if you prefer). Then, click Lighting Options (also on the Object Info palette) and choose the HDRI background you want to use for lighting. It will not be visible, but it will create light in the scene. Hope that helps!
  12. I have a series of tile fills, but they will only be useful for 2011. Sorry, no hatches... http://www.vectorworks-training.co.uk/Other_Services/Vectorworks_Free_downloads.aspx
  13. Can I ask why you want the contours to pass through the spot heights? They are, by nature, showing different things.
  14. The contours are interpolated - they will not necessarily follow spot heights. Imagine you have a spot height at 10.5 metres and another at 11.5 metres. If you have contours showing every 1 metre of height change, then the contour will work out where the 11 metre line is between these two points. To get contours closer to the spot heights, decrease the contour interval - this will give you more contours, but they will inevitably be closer to your spot heights. Hope that helps
  15. Yes - create a new class as usual but instead of naming a new class, click the import button instead and the browse to the file you want to import from. Uncheck the box to only show classes in not in the current document. Highlight the classes you want to import and click OK. The attributes of the incoming classes will override classes already setup in your file.
  16. As I said, I'll be happy to look at the VW file is you upload it here. I don't need a PDF - I need to see the VW file so I can work out what is going wrong with the render. Cheers
  17. Do you want to upload your file and I'll take a look and see if I can give you some pointers.
  18. Hey Dave - you're welcome - but people will get the wrong idea!!!
  19. Hi Dave These are under Applications/Vectorworks 20xx/Libraries/Objects-Entertainment. But I think we added these as favourites when you came for your training. So maybe you are looking for alternatives to those shipped with VW. All the best
  20. Possibly by editing the design layer through the viewport and having create reference object (or something like that - just rushing out and too later to check exact name!) checked on the edit viewport dialog. This creates a rectangle on the design layer, the same size as the viewport crop. It can be really useful if you are breaking up a large plan into smaller viewports.
  21. So, you add your tile file as a favourite and the fills are just not showing as available resources within that file?
  22. Landmark and Architect both have the same DTM tools and can model the site in the same way. Architect will give you much larger range of Architectural tools for the building, while Landmark will give you Place Plant, Landscape Area and Existing Tree, all of which will help you with showing the vegetation on the site. You can get both by going for Vectorworks Designer. You'll need Renderworks if you want to show 3D plants using Image Props, but you may be dealing with that side of things within CINEMA 4D. Hope that helps!

 

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