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Tamsin Slatter

Vectorworks, Inc Employee
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Everything posted by Tamsin Slatter

  1. Hi Sarah I've not come across the dump string bit before. Sounds like something has gone wrong. I am happy to have a look at the file for you if you like. Don't forget you are welcome to come to us with questions. If you are copying along a curved path, the Duplicate Along Path is what you need. Duplicate Array will work around a circle, along a straight line, or will create a rectangular grid. How are you getting on with your new Mac? Hope you are well. Tamsin
  2. Hi Piranesi comes with something Vedute which you can use to translate your vectorworks file into Piranesi. The best way is to export to DWG first and then open in Vedute - but you will lose information and will lose views that you have setup in Vectorworks. Using Renderworks to export to ePix is a far neater solution!
  3. Hi Pietsy I know we have talked offline about this, but just for the anyone else who may be looking, we have identified the issue and a bug has been logged with NNA. Essentially, your container class for plants should NOT have Use at Creation set. If it does, it seems to cause conflict with the Plant Tags class. This is the case with both 2009 and 2010. All the best Tamsin
  4. Do you want to send me small sample file with a few of the offending plants in it and I'll take a look?
  5. Hi Pietsy In the L-Plant tags class, do you have Use at Creation checked?
  6. Hi Mikael Unfortunately, this is a known problem at the moment. The workaround until this is fixed is to use the hardscape tool with NO joint pattern set and then place a polyline with the correct hatch in the annotations of the viewport. This way, your hatches can be the correct scale, but you can still retain all the other benefits of the hardscape tool (hiding and showing edges, clipping areas and having edges on those, creating pads on terrain or textures beds, etc...) Hope that helps. Tamsin
  7. I'm just wondering if the ID Label tool would help you with this. I am away from VW just at the moment but will check it out and come back to you.
  8. Hi Hans Just to add to that - you are quite right in that your best bet is to convert the terrain into a Mesh and then you can place the texture onto it.
  9. Hi Matt There is one symbol in particular that exhibits this problem. I think it's one from Plant Objects with white flowers on the symbol? Try using a different symbol - or are you seeing this problem more generally? If you have Random Rotation enabled on the Plant - try turning it off - does that make any difference?
  10. Basically, you should not check Mass Overlapping Plants. It's a real red herring and left over from the way plant symbols used to work in the older versions. Now, you should just use the 2D Rendering and control what's visible using the Plants-Components-... classes. If you turn on Mass Overlapping plants, it hides all geometry except the rear-most polygon on the symbol. If that happens to be white, you will also lose colour.
  11. Hi I'm thinking obvious things first... check that you don't have classes set to invisible? Check in the Navigation palette... All the best
  12. Hi Alexa You could probably retrieve your drawing by creating a new file and then creating a new layer. Instead of naming your new layer, import it from the old file checking the box to import layer objects at the same time. This should resolve it. Without seeing your file it's hard to diagnose how complex it is. But looking at your machine spec, it looks like it might struggle with using Renderworks.
  13. Just install as usual - then VW will be able to see the font. You can set the default using the Text menu in VW.
  14. If you 2009 or later, you can use the reshape handles on the plant tags to change the orientation of the text. Unfortunately, with 2008 you cannot do this. A workaround, if you are in Rotate Plan view, is to select your plants and change the angle in the rotation field in the Object Info palette to 0. This will cause your plant tags to move, but they will be aligned to the horizontal. All the best
  15. Hi Maria Have you set an elevation on your texture bed? You should not need to set any elevation as it will sit directly in the surface of the model. Make sure you put the texture you want into a class and then directly assign that class to the texture bed.
  16. I agree it's not pretty! But it is consistent across (most) of the application. So something that uses Style-1 in one object can be given the same texture in another object by applying Style-1 again and so on. There are also Style-Glazing classes which you can use in doors.
  17. When you render, you should still get a sketchy outline round the individual plants... I will check, but I think it should still work. Thanks for the comments on the book! I am really glad you have found it useful. T
  18. Within the hidden line render, you can set a smoothing angle which will help remove some of the lines.
  19. It's a problem! I will look into it further. I had imagined that the Replace Plant button on the OIP would allow you to replace the instance with the same plant which would adopt the new definition. But it doesn't change the attributes. I will delve further.
  20. Hi Mike This is because the plant data attached to the plant has nothing in the category field - or it says something that the worksheet is not setup to query.
  21. The site model is now a single object which can display the existing terrain or the proposed terrain. The Site Modifier tools are used to propose changes. Update the model to reflect the changes (using the OIP) and then click Update Cut and Fill Calculations at the bottom of the OIP.
  22. To have massed plants with a sketchy outline AND colour, do the following: Leave the Mass Overlapping Plants box UNCHECKED in your plant definition dialogue. Set a sketchy outline or two in the number of outlines. Set the plant to Use Rendering at Creation or not (your choice - I usually leave it switched off and render later using View>Show>Show or Hide Plant Styles as it saves my drawing re-rendering everytime I place a plant). Now, place your plants. Switch the following classes to invisible: Plants-Components-Outline Render the plants as above. You should now see a sketchy outline around the entire group, but not around each individual plant. You can also turn off colour using the classes with this method. It does depend on you using the symbols in the Plant Objects resource file as these are setup to work like this. If creating your own plant symbols they will need to adhere to these classing standards for this to work. Hope that helps!
  23. Hi Chris The application of styles is only half the job I'm afraid. This creates classes with the names Style-1 thru Style-15. You now need to edit the classes to add appropriate 2D graphic styles and textures. Hope that helps!

 

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