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Tamsin Slatter

Vectorworks, Inc Employee
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Posts posted by Tamsin Slatter

  1. Before inserting any plants on the drawing, click the Plant tool and then the Plant Tool Preferences button on the tool bar. Click Advanced Settings and then Placement: Size. Change all the options to Use Plant Style.

    Then the plants will be inserted using the size you defined in the style.


    I suggest that you update this tool preference in your project templates, so that it is always set this way whenever you choose the Plant tool.

    • Like 1

  2. It looks like you have the Image Mask option turned on, which is giving you the single repeat. That's fine, because that's what you want.
    Now, click the Set By Image button at the bottom left of the dialog and use the widget to position and set the size of either the whole image, or the size of a feature on that image. That will scale it up correctly. Then, make sure that the size of the preview object on the right of the dialogue is set to be the same as your real world object.

  3. Don't shoot yourself Lisa! We would really miss you. 
    I've had a look, and it seems that there is no easy way to do this. I will log it as an enhancement request.

    I tried to do it using a worksheet. If you create a report that lists every field on the Massing Model record, you can easily change any of the parameters there, which would enable you to switch on the custom profile easily, or switch back to pitched, etc. BUT, there isn't a roof record that I seem to be able to get to. So I can't report those parameters to be able to change them. Sorry I don't have a magic answer on this one...

  4. I've had a look at your model in both 2019 and 2020, (I'm afraid 2015 won't run on my Mac). 
    I can't get the model to update at all. It just hangs Vectorworks. I can't even get the source data from it to create another, because I can't exit the source data when I edit it. So, I'm afraid I can't be more helpful. If you have the original source data somewhere, I would recommend deleting the model and creating a new one from scratch. Something seems very unhappy with this specific model.

  5. Please can you contact UK Technical support and send them the files to look at? uktech@vectorworks.net


    The story set up needs to be identical in all reference files. Could it be that the stories are not set up the same way in all the files? The story system itself cannot be referenced.

  6. The 3D poly gives you the greatest flexibility as it offers control over the elevation of each individual vertex, and the Top/Plan shape can be anything you like. As you have discovered, adding this to Site-DTM-Modifier turns this into a modifier. Note that you can do the same with a NURBS Curve.

    For a path such as this where you have a consistent width, you could look at the Roadway Polyline tool. This has the flexibility to add level stations along the length and control the elevation at each point. It also includes a site modifier and can generated a grade limit if you need it (although I prefer to draw my own and retain control over them).


    You might also want to explore the Hardscape tool which now includes Surface Modifiers. This can create an object any shape and have different levels at any point. Note that the elevations defined within the Hardscape Surface Modifiers are relative to the elevation of the Hardscape, so best to keep that at zero to have accurate annotations on the plan.

    I hope this helps.



    • Like 2

  7. Jim, I apologise in advance if I have misunderstood the question, but as long as your door is set to Unstyled, you can click the Leaf tab, and then click Leaf and choose Custom.


    If you are unable to select this, you may have a specific Style selected, which has the option to change the leaf turned off. Again, if you have a specific style selected, you may also have a catalogue attached to that style, which contains the parameters to create specific doors, from specific manufacturers.

  8. When you import a Sketchup file, there is an option to import all Sketchup materials as Renderworks textures. They can then be edited as you wish within Vectorworks/Renderworks.

    So, just apply them to some geometry in Sketchup, save the file, and then import it into Vectorworks.

    • Like 1

  9. Put them on different design layers instead. Then adjust the Site Model settings - set it to be affected by modifiers on visible layers only. Then you can control the visibility of the layers and update the model.

    This is also a great method for troubleshooting any site modifiers. It's the first thing I do when people send me models-in-a-mess. Move everything onto a separate layer and work through each in turn.

    • Like 1

  10. Many years ago, I put in a request that the preferences should always be the P key. UIOP are really great shortcuts, but I would love it if P was always preferences. I'll see if I can dig out the report and revitalise it.

    • Like 2

  11. Your modifiers are set to apply to Existing - change that to Proposed. I notice that they are also Pads with Retaining Edges. If you have Architect, you will not have the create Retaining Wall Site Modifier command. 

    Maybe this course in Vectorworks University will help?


    Here's my top tip - draw 3D polygons and set the vertices to the desired elevations for the retaining walls. Put these polygons in the Site-DTM-Modifier class. They will become modifiers. This gives you far more control in the long-run.

    • Like 3

  12. On the export dialog, select to export the sheet only, and then check Export Viewports as 2D Graphic in Model Space. This exports just the graphics from the sheet as a model space. There is not accompanying model space. I've just tested this and imported the result into Vectorworks. I get a single flat 2D symbol that contains 2D linework. And I also get the drawing label.

  13. I've had a look at your file. The seat of the chair is a group - if you edit the group, you will find it comprises many, many 3D Polygons. Select them all, and run Modify > Convert > Convert to Mesh. This will create a single object, which Vectorworks may prefer.

    With any mesh, there is also a command Modify > Simplify Mesh, which will enable you to reduce the number of vertices. But be careful with a small object like this. Simplifying will obviously also reduce the detail in the object by creating fewer surfaces/points on the object.

    Renderworks will also make it look better.

    • Like 1


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