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Tamsin Slatter

Vectorworks, Inc Employee
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Everything posted by Tamsin Slatter

  1. Matt XP is a 32 bit operating system so it won't be able to take advantage of all your Mac has to offer. Renderworks is 64 bit. It will definitely run slower on a 32 bit OS.
  2. Christiaan, you can edit the Default Story Layers and Level types so that they align to finish floor rather than structural slab.
  3. The roof can be a layer type pr 2nd Floor Story. It doesn't need its own story. The elevation of the roof is then fixed relative to the story height.
  4. It sounds like you have clicked on the end marker on the Attributes palette before drawing. Try drawing a Line. Does this have end markers too? Sounds like you need to make sure nothing is selected, turn off end markers on the Attributes palette and then any future objects will be fine. For those you have already drawn, just select them, and turn off the end marker in the same place. Hope that helps
  5. Resource files provided with Vectorworks are now "fingerprinted" so they can only be used with a valid licence. For example, the Landmark libraries are fingerprinted so they could not be used with a Fundamentals only licence.
  6. Sorry - answered in haste. Training now but will take a look later...
  7. Hi Matt With your second circle, click on the surface to push/pull. If you push, just hold down Alt while you click and your circle will cut out of the first extrude. If you pull and then press Alt+Click, you will create a solid addition. Hope that helps.
  8. An "associative" hatch is a hatch applied as an attribute of the object. It is part of that object. A non-associative hatch is a separate object that sits over the object you are looking to hatch. In fact, it is no longer a hatch at all - but a group of lines generated from the mathematical description built within the hatche definition. Hardscapes can have hatches and these can be rotated using numbers on the object info palette. The hardscape can be drawn (using exactly the same drafting tools as the Polyline tool. A hardscape object can also be generated by drawing your arcs, lines and other geometry, using Modify > Compose to create a single outline of the desired shape. Then, you can use Modify > Convert > Objects from Polyline. Choose Hardscape. Once created, you can change the hardscape using the Hardscape Settings button on the Object Info palette. For 2012 users, the Objects from Polyline command is now under the Landmark menu.
  9. Are you a Landmark user? If so, you could use the Hardscape tool. That would allow you to define a single object that has both main area and border area, both of which can be hatched or tiled separately. Alternatively, use Clip Surface as described above, but to get it to work, you'll need to select both the object and the object that is to clip it. Then, the command Modify>Clip Surface will be available. The object on top clips the one beneath it. Hope that helps.
  10. HI Barbara If you have Renderworks, you should be able to use the command File > Send to CINEMA 4D. This will open your file in CINEMA directly. Hope that helps.
  11. I must add to that, the licence can only be transferred through the distributor (at least that is the case in the UK) and there is a charge for that so do check that out before purchasing. And if you upgrade, you will need to upgrade your G5 as PowerPC is no longer supported.
  12. Have you also tried the VB Visual trees?
  13. Hi John You can add Landmark to your licence by upgrading to Vectorworks Designer. Is it worth it? Well, what it will give you over and above the tools within Architect is the ability to do detailed planting plans, both showing individual plants and showing mixed planting areas with the Place Plant tool and the Landscape Area tools. You'll also get the Hardscape tool which will enable you to draw paved areas and get easy quantity takeoff from them. Plus you'll get libraries of landscape stuff. You already have the site modelling tools built in to architect, but you will get a few extras like the Create Retaining Wall Site Modifier. Let me know if you have any further questions.
  14. Ian, if you create a black and white masked image for the effect you want (in Photoshop or equivalent), you can then bring that in as a new Renderworks Texture. Then, you'll need to use a Lighting Instrument (from the Entertainment libraries) and insert the texture as a Gobo. The light source inside a Lighting Instrument is a Spotlight so not the same a directional as you might use for the sun. But if you set the angle wide, you may be able to achieve the same effect. The Spotlight tools are in the Spotlight toolset, but if you just add the Lighting Symbols to the Resource Browser and then double-click a light, it will activate the Instrument Insertion tool. Then you can use the Object Info palette to edit the light. Alternatively, why not create the texture as discussed, and apply it to a large 3D plane (extruded Line) in front of the light source. It could be a lot easier than messing around with Spotlight stuff and would not give you extra trees to worry about.
  15. No - you can't choose Random Rotation on a Landscape Area.
  16. It it's an extrude, you should be able to select it, click on the Render tab on the Object Info palette, choose Part: Top and then apply a texture just to the top. But of course you also need to check that the object has a solid fill and that the original object is closed as Monadnoc mentions above. You are welcome to send me the file if you want some more help. All the best
  17. The Slab setting within the Hardscape tool does not produce a site modifier. Only the Pad or Texture Bed options will have an impact on the site.
  18. Hi Ian You don't mention your Vectorworks version or anything about your machine spec, but essentially Renderworks makes use of your processor and RAM when rendering. Renderworks has been 64 bit since Vectorworks 2011, meaning it can access more memory than 4GB. So, although Vectorworks itself is still 32 bit, you may find it beneficial to add some more memory to your PC which is cheaper than getting a new one! But you would need a 64 bit operating system too in order to take advantage of it. And that could well rule out your current hardware. You'd need to check it is capable of running 64 bit. Hope that helps.
  19. It certainly is a great addition. At its heart is a directional light, but it can do so much more for you.
  20. If you are using 2010, you need to make sure your site modifiers are NOT created in Layer Plane. Draw them in Screen Plane and they should update fine. This problem was fixed in 2011.
  21. Hi Demfis You need to use a Renderworks texture with some reflectivity set up. Depending on the version of Vectorworks that you have, you will have different options to define within the reflectivity shader of the texture. Double-click on the Resource Browser and choose to create a new Renderworks texture. Set the Color shader to whatever you want (color, or image, or tile, noise, etc. Set the Reflectivity shader to Mirror or Plastic and then click Edit to adjust the parameters. Hope that helps.
  22. Hi Tim Thanks for coming along to our launch last week. I am sorry I had no time to chat! Regarding GIS, well - I am not sure exactly how useful it will be for you if you are not using Shapefiles. Essentially, there is a form of data you can purchase from general mapping info sources called an ESRI Shapefile. This consists of shapes (usually 2D polygons), with data attached to them. These files are georeferenced. The origin of the file represents a point on the surface of the earth. In previous versions of Vectorworks, you could import Shapefiles, but the georeferenced information was lost - so if you exported back to Shapefile, the recipient of your drawing would have to manually align your drawing with his. Now, the GIS information is retained. You can also export image files from Vectorworks which are georeferenced. Again, we've been able to import them, but not able to export an image that includes georeferenced data. The other part of the story is the projection method. At the moment, you draw on an X and Y grid, which is parallel - it forms a grid of squares. However, the surface of the earth is not flat. A projection method will adjust the geometry in your file to better represent it as if it is on the surface of the earth but has been laid out flat. Again, for the domestic space in the UK, this is probably not something that's high on your wish list, but if you were working on a larger project, with a larger practice, they may require you to work with georeferenced files. Hope that helps. Please feel free to give us a call at the office if you have any further questions! All the best T
  23. You can change objects from Screen Plane to Layer plane and vice versa by selecting the object and changing the plane on the Object Info palette. The plane for objects you are about to create is set on the View bar at the top of the screen. Hope that helps
  24. It's definitely a great idea to have the different background colours. We are finding it really useful in training new users. So much easier to understand exactly where you are in the application.


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